Why does a sub in box 3 need a -1 to intercept?

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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juntoalmar
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Why does a sub in box 3 need a -1 to intercept?

Post by juntoalmar »

I found this in my current game. Why does the sub need to roll a -1 or less to intercept the moving units? Shouldn't be 3 or less?

Rules as coded, page 50: "You succeed if you roll the modified search number, or less, of the highest section that contains one of your commited units
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Joseignacio
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Re: Why does a sub in box 3 need a -1 to intercept?

Post by Joseignacio »

It should need a 3 or less with fine weather. Dont think you get a bonus +1 for the conv in this case but maybe. But anyway never a -1.
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Courtenay
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Re: Why does a sub in box 3 need a -1 to intercept?

Post by Courtenay »

This is a cosmetic bug that has been around for a long time. As far as I know, MWiF actually calculates the intercept number correctly.

I think the problem arises because you have the option to not include the SUBs in the intercept attempt, and for some reason MWiF assumes that you won't. Since you don't have any ships, if you don't include your SUB, you need to roll a -1 to be successful. Or even a zero might do it! :)

P.S. Presence of CPs does not affect search numbers on intercept attempts.
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Orm
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Re: Why does a sub in box 3 need a -1 to intercept?

Post by Orm »

Not a bug, if my memory serves.

MWIF assumes, as mentioned above, that the SUB is not included so the search number first shown is without SUB. If the box is checked to include the SUB then the intercept number will change to reflect that the SUB is included.
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juntoalmar
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Re: Why does a sub in box 3 need a -1 to intercept?

Post by juntoalmar »

Thanks for your answers. I don't remember if there's a checkbox in the form to select "Include subs".

Still, if it was there, it may not be a bug but it's an UX/usability issue. It shouldn't say "You need a -1 to intercept" but something like "No interception without subs" / "You need to include a unit to attemp interception", etc... because the Ally only has subs in the Italian Coast.

The current message is missleading.
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Orm
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Re: Why does a sub in box 3 need a -1 to intercept?

Post by Orm »

juntoalmar wrote: Sun Dec 10, 2023 7:47 am
The current message is missleading.
Indeed. Took me a long time to realise why it was 'wrong' search number.

Had a picture showing the "box" in my archive. Didn't find one with it changing the search number. However, it shows the box you need to tick to get the correct intercept number.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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