[1.25d] SAMs won't fire when out of hex

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Voker57
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[1.25d] SAMs won't fire when out of hex

Post by Voker57 »

Reproduce: load the save, attack an infantry HQ at (67,18) with a fighter wing from Ian (79,12). SAMs will be present in combat but not actually fire.
test.zip
(4.8 MiB) Downloaded 19 times
The game included two mods, VAdjust and Pymous' Units, but neither should be touching SAMs.
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Vic
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Re: [1.25d] SAMs won't fire when out of hex

Post by Vic »

I confirm. There is defenitely some issues with the Sams. Fixing this for next update. Big thanks for uploading that save!
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