[FIXED]Non-Functional Air-to-Air Missiles in Helicopters, CMO v1.06 Build 1328.12

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Uzabit
Posts: 157
Joined: Fri Jul 13, 2018 6:03 pm

[FIXED]Non-Functional Air-to-Air Missiles in Helicopters, CMO v1.06 Build 1328.12

Post by Uzabit »

Game Version: Command: Modern Operations, Version 1.06 Build 1328.12
Database: DB3000 v503

Issue: Helicopters firing air-to-air missiles (tested with AH-64E, AH-1Z, KA-52M, among others) in air combat do not visually simulate the fired missiles. Although missiles like AIM-9M and IGLA-V are launched at incoming enemy aircraft, the missiles themselves remain invisible, have no effect, and are not calculated by the game's engine.

Observations:
  • The missiles are recorded under LOSSES & EXPENDITURES as being fired.
  • Missiles are deducted from the loadout.
  • A firing sound is audible upon launch.
Expected Behavior: When air-to-air missiles are fired from helicopters, the missiles should be visible, have an in-game effect, and be properly simulated by the game engine.

Steps to Reproduce:
  • Engage in air combat using helicopters (e.g., AH-64E, AH-1Z, KA-52M).
  • Fire air-to-air missiles (e.g., AIM-9M, IGLA-V) at enemy aircraft.
  • Observe the absence of missile simulation post-launch.
I hope this issue can be addressed in a future update. Thank you for your attention to this matter.
Attachments
Helicopter AA Test.zip
(12.98 KiB) Downloaded 8 times
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blu3s
Posts: 1344
Joined: Fri Jul 08, 2022 9:45 am

Re: Non-Functional Air-to-Air Missiles in Helicopters, CMO v1.06 Build 1328.12

Post by blu3s »

Thanks for the report

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rosarioed
Posts: 52
Joined: Thu Dec 01, 2022 8:10 am

Fixed: Non-Functional Air-to-Air Missiles in Helicopters, CMO v1.06 Build 1328.12

Post by rosarioed »

Thanks for reporting the issue, the fix should be included in one of the next updates.
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