[FIXED][1328.13] Patrols seemed to not work properly after .13

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thewood1
Posts: 10367
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

[FIXED][1328.13] Patrols seemed to not work properly after .13

Post by thewood1 »

A few issues with patrols. Note the US patrols north of Hormuz: Hormuz CAP and Hormuz Eagle CAP.

1) they don't follow the assigned reference points and wander off quite far.
2) They don't seem to work within the prosecution zones
3) I can't seem to get the prosecution zones to show up as highlighted.

You'll have to run to about 23:40 left (20 min. game time) to start to see what's happening. I tried deleting RPs and re-adding for no good. I have not tried deleting missions and rebuilding because I suspect it would require a lot of work fixing all missions. They worked fine in 1328.12.

Another issue...at around 23:42 left, just as the Iranian side goes hostile, the game locks for 16-20 seconds on my PC at double flame. It eventually starts up again.

edit...ran it one more time and it seems like those two patrols are just plain ignoring prosecution zones. I can see as soon as an enemy aircraft shows up somewhere else on the map, these patrol units take off hellbent for leather to intercept them. Even 400 nm away. I can see with the new target ID feature that that is what they are doing.
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thewood1
Posts: 10367
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: [1328.13] Patrols seemed to not work properly after .13

Post by thewood1 »

After watching the Iranian side missions, missions seem to be kind of a mess. I have units RTB after only a short time in flight also. In .12 I didn't have this issue. I'll go back through and see if its an inherent game issue or specific to a set variables with this scenario.

edit...I'm having a lot of issues with random patrols in scenarios. I haven't figured out what the common denominator is for patrols that don't recognize prosecution zones, but it makes those missions and scenarios as unplayable in their current form. I'll completely rebuild a couple of the missions and see if that fixes it.
Dimitris
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Re: [1328.13] Patrols seemed to not work properly after .13

Post by Dimitris »

This _should_ be fixed in the upcoming next update.
thewood1
Posts: 10367
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: [1328.13] Patrols seemed to not work properly after .13

Post by thewood1 »

Thanks. This one in particular is killing me.
thewood1
Posts: 10367
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: [1328.13] Patrols seemed to not work properly after .13

Post by thewood1 »

Appear fixed on first blush. Will confirm in detail when I get home.
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