[1.25f] Crash during combat

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Voker57
Posts: 290
Joined: Sat Sep 19, 2020 9:00 am

[1.25f] Crash during combat

Post by Voker57 »

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See the end of this message for details on invoking \njust-in-time (JIT) debugging instead of this dialog box.\n\n************** Exception Text **************\nSystem.IndexOutOfRangeException: Index was outside the bounds of the array.
  at WindowsApplication1.CombatClass.TestTarget (System.Int32 attnr, System.Int32 defnr) [0x00000] in <40df02d42a9c4f20ba75b7bee1010091>:0 
  at WindowsApplication1.CombatClass.FindOpponent (System.Int32 inr) [0x001f6] in <40df02d42a9c4f20ba75b7bee1010091>:0 
  at WindowsApplication1.CombatClass.DoSteps () [0x00d86] in <40df02d42a9c4f20ba75b7bee1010091>:0 
  at WindowsApplication1.CombatClass.DoRound () [0x012d3] in <40df02d42a9c4f20ba75b7bee1010091>:0 
  at WindowsApplication1.CombatResultWindowClass2.handleTimer () [0x00092] in <40df02d42a9c4f20ba75b7bee1010091>:0 
  at WindowsApplication1.MessagePopUpScreenClass2.HandleTimer () [0x0002b] in <40df02d42a9c4f20ba75b7bee1010091>:0 
  at WindowsApplication1.Form1.Timer1_Tick (System.Object sender, System.EventArgs e) [0x00683] in <40df02d42a9c4f20ba75b7bee1010091>:0 
  at System.Windows.Forms.Timer.OnTick (System.EventArgs e) [0x0000a] in <ef3dd1b1af11490e89408e0d9c28d1f0>:0 
  at System.Windows.Forms.Timer+TimerNativeWindow.WndProc (System.Windows.Forms.Message& m) [0x0002c] in <ef3dd1b1af11490e89408e0d9c28d1f0>:0 
  at System.Windows.Forms.NativeWindow.Callback (System.Windows.Forms.Message& m) [0x00025] in <ef3dd1b1af11490e89408e0d9c28d1f0>:0 

\n************** Loaded Assemblies **************\nmscorlib\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.6.57.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/4.5/mscorlib.dll\n----------------------------------------\nWindowsApplication1\n    Assembly Version: 1.0.8787.20833\n    Win32 Version: 1.0.8787.20833\n    CodeBase: file:///C:/se/ShadowEmpire.exe\n----------------------------------------\nMicrosoft.VisualBasic\n    Assembly Version: 10.0.0.0\n    Win32 Version: 10.0.30319.17020\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/Microsoft.VisualBasic/10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll\n----------------------------------------\nSystem.Windows.Forms\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.6.57.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Windows.Forms/4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll\n----------------------------------------\nSystem\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.6.57.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll\n----------------------------------------\nSystem.Drawing\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.6.57.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll\n----------------------------------------\nSystem.Configuration\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.6.57.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Configuration/4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll\n----------------------------------------\nAccessibility\n    Assembly Version: 4.0.0.0\n    Win32 Version: \n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/Accessibility/4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll\n----------------------------------------\nSystem.Core\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.6.57.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Core/4.0.0.0__b77a5c561934e089/System.Core.dll\n----------------------------------------\nWineMono.I18N\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.0.0.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/WineMono.I18N/4.0.0.0__0738eb9f132ed756/WineMono.I18N.dll\n----------------------------------------\nWineMono.I18N.West\n    Assembly Version: 4.0.0.0\n    Win32 Version: 4.0.0.0\n    CodeBase: file:///C:/windows/mono/mono-2.0/lib/mono/gac/WineMono.I18N.West/4.0.0.0__0738eb9f132ed756/WineMono.I18N.West.dll\n----------------------------------------\nirrKlang.NET4\n    Assembly Version: 1.0.6617.18847\n    Win32 Version: \n    CodeBase: file:///C:/se/irrKlang.NET4.dll\n----------------------------------------\nSharpDX.Direct2D1\n    Assembly Version: 4.2.0.0\n    Win32 Version: 4.2.0\n    CodeBase: file:///C:/se/SharpDX.Direct2D1.dll\n----------------------------------------\nSharpDX\n    Assembly Version: 4.2.0.0\n    Win32 Version: 4.2.0\n    CodeBase: file:///C:/se/SharpDX.dll\n----------------------------------------\nSharpDX.Mathematics\n    Assembly Version: 4.2.0.0\n    Win32 Version: 4.2.0\n    CodeBase: file:///C:/se/SharpDX.Mathematics.dll\n----------------------------------------\nICSharpCode.SharpZipLib\n    Assembly Version: 0.84.0.0\n    Win32 Version: 0.84.0.0\n    CodeBase: file:///C:/se/ICSharpCode.SharpZipLib.dll\n----------------------------------------\n\n************** JIT Debugging **************\n

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Vic
Posts: 9798
Joined: Mon May 17, 2004 2:17 pm
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Re: [1.25f] Crash during combat

Post by Vic »

Hi,
Don't like to see a crash in combat algo's.
Is it possible to recreate this crash from a savefile?
Are you using any mods?
best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
User avatar
Voker57
Posts: 290
Joined: Sat Sep 19, 2020 9:00 am

Re: [1.25f] Crash during combat

Post by Voker57 »

Yeah, I'm using https://www.matrixgames.com/forums/view ... 9#p4938559 and https://www.matrixgames.com/forums/view ... 3#p5056673. Can upload the save but I was not able to reproduce the crash.
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