[FIXED] CTD

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rvseydlitz
Posts: 181
Joined: Wed May 09, 2012 12:52 pm

[FIXED] CTD

Post by rvseydlitz »

Greetings. This is not a "game issue" ie. big...it is in this scenario and I could not find a more fitting area to ask help.

This scenario has a CTD every time, within a couple of (game time) seconds of this save...usually at the xx:xx:28 or 29 point while I think this save is at the xx:xx:22 second mark.

Yes the AU count is very high, but minutes before this, it was much higher. A major land engagement just ended (game) minutes ago, and the very last phase of a NATO missile strike is near its end, as well as a major air battle...so about 15 (game) minutes ago it was running slowly but fine, with hundreds more AU count.
Something seems to trigger a period of "thinking" in the next moments after this save, in 9 consecutive run-throughs in the next few seconds here, then CTD Everytime.
Forged Caribean 2024 entire v11c.zip
(4.09 MiB) Downloaded 20 times
ExceptionLog_2024_03_01.txt
(1.35 KiB) Downloaded 13 times
Raptorx7_slith
Posts: 892
Joined: Fri Jul 26, 2013 10:14 pm

Re: CTD

Post by Raptorx7_slith »

Hi, thanks for the report. The exception log doesn't record any errors but I have been able to reproduce this. Have you tried playing the scenario again?
Nikel
Posts: 3259
Joined: Tue Mar 24, 2009 10:51 am

Re: CTD

Post by Nikel »

Is it the same bug, posted by scott1393?

https://www.matrixgames.com/forums/view ... 0&t=402072
rvseydlitz
Posts: 181
Joined: Wed May 09, 2012 12:52 pm

Re: CTD

Post by rvseydlitz »

Raptorx7_slith wrote: Mon Mar 04, 2024 6:09 pm Hi, thanks for the report. The exception log doesn't record any errors but I have been able to reproduce this. Have you tried playing the scenario again?
Yes the other iterations have played just fine ...when I create a scenario I run it through dozens of test runs, changing small things until it feels right...so this particular one was changed in the next trial run, mostly by the removal of one of the NATO bases in Florida and 1 fewer NATO ship, and a few less VZ aircraft. All of those and more, however, were in earlier tests that also ran fine
Dimitris
Posts: 15828
Joined: Sun Jul 31, 2005 10:29 am
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Re: CTD

Post by Dimitris »

Please disable the scenario feature "Terrain Type Effects - Advanced" RIGHT NOW.
rvseydlitz
Posts: 181
Joined: Wed May 09, 2012 12:52 pm

Re: CTD

Post by rvseydlitz »

Dimitris wrote: Tue Mar 05, 2024 10:05 am Please disable the scenario feature "Terrain Type Effects - Advanced" RIGHT NOW.
Thank you D.
Is that feature broken? I usually run it since it became available in any scenario that will interact with things such as terrain cover.
Dimitris
Posts: 15828
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: CTD

Post by Dimitris »

I think the OP CTD has been fixed in B1328.17, can you confirm ?
rvseydlitz
Posts: 181
Joined: Wed May 09, 2012 12:52 pm

Re: CTD

Post by rvseydlitz »

Yes it seems fixed, thank you.
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