[1.2.0.5] Bombers choose nonsense targets

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FlawlessResponse
Posts: 24
Joined: Wed Jun 01, 2022 4:30 am

[1.2.0.5] Bombers choose nonsense targets

Post by FlawlessResponse »

In the attached screenshot, you can see my 1'st fleet which was ordered to destroy a spaceport. This fleet has a core of carrier Frigates.

Now, here is what i imagine the priority of the bombers would be, considering the mission of the Fleet.

1) Attack Fleet Target (Spaceport)
2) Attack ship (carrier) target (Spaceport, or in case of fleet battle, the local target)
3) Escort the carrier/fleet

Now, what does the bomber do instead?

1) Abandon the carrier and fleet to travel across the planetary system to attack a random mining station

To be frank, the above is almost the most comical thing it could do, with the only thing worse being flying around in circles firing randomly.

This drastically decreases the actual firepower of the ship and the fleet and is not the desired behavior.
BomberRoadtrip.jpg
BomberRoadtrip.jpg (612.7 KiB) Viewed 680 times
Save game attached which show the issue, hit the #1 hotkey to get to the fleet and watch the nonsense occur when the fleet comes out of warp.
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Acknotar - Ackdarian - 2820-06-15 FIGHTER NONSENSE.7z
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MaximKI
Posts: 1863
Joined: Thu Oct 20, 2022 12:29 pm

Re: [1.2.0.5] Bombers choose nonsense targets

Post by MaximKI »

Thanks for the report! We'll investigate.
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