TRP 0.8.10 - Looking for Axis opponent [Closed]

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IAmBadAtThisGame
Posts: 2
Joined: Wed Mar 27, 2024 2:28 pm

TRP 0.8.10 - Looking for Axis opponent [Closed]

Post by IAmBadAtThisGame »

I am looking for an opponent to play against with the TRP 0.8.10 mod.
I am new to the multiplayer scene of Strategic Command WaW and would like to challenge myself by playing against a human player.
I would describe myself as a intermediate player; able to beat the ai easily but having no experience with playing against a human opponent.
I have little experience with this mod (only played until may 1940 as the allies).
I am able to play 2 rounds a day regularly, (maybe 3 or more if i get the turn back fast!).
I always aim to play at least one turn if the circumstances don't allow me to do more of them.

DM me if you are interested :D.

I think that the suggested house rules should be followed for balance/historical reasons.
The house rules:
1. Communist Chinese units can't go into Chinese territory
2. Japanese Fleet should not attack (or be within 20 hexes) of the US west coast for 6 months after the war starts
3. Singapore, UK must keep at least 5 combat war ships at Singapore until Japan Declares War
4. Germany cannot declare war on the Low Countries till May 1940.
5. UK should not have more than 5 units in France until after September 1940
6. Hungary units should never enter Romanian territory
7. Romanian units should never enter Hungary/Bulgarian territory
8. Bulgarian units should never enter Russian and Romanian territory
9. Allies, no camping any of the Spanish ports that the Axis use to re-supply subs
10. Everyone, no camping any transport hexes including the Gibraltar pass

feel free to discuss the house rules if you want to change/not play with these.


The password is: Bob Semple tank
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