1328.18 Still not quite "fixed" on Air Intercept Missions

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boogabooga
Posts: 1021
Joined: Wed Jul 18, 2018 12:05 am

1328.18 Still not quite "fixed" on Air Intercept Missions

Post by boogabooga »

Continuation of this:
https://www.matrixgames.com/forums/view ... 0&t=402610

It is not just about cruise vs. loiter. Whatever algorithm was used for air intercept was more efficient in 1328.14 than in 1328.18. Specifically, the older algorithm uses mil power or afterburner and critically, it leads the target to try to arrive at a rendezvous point. The 1328.18 algorithm has the interceptors pointed at the target the entire time, and this is basically guaranteed to turn into a tail chase against targets moving transverse.

Please see attached. The intercept is successful in 1328.14 but fails in 1328.18.
Attachments
Air Intercept bug 3.zip
(49.94 KiB) Downloaded 6 times
The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
Raptorx7_slith
Posts: 890
Joined: Fri Jul 26, 2013 10:14 pm

Re: 1328.18 Still not quite "fixed" on Air Intercept Missions

Post by Raptorx7_slith »

Thanks for the report, logged as 0015747
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