Reverse march...

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totola
Posts: 24
Joined: Sun Apr 27, 2003 1:39 am
Location: italy

Reverse march...

Post by totola »

There's not reverse march for the vehicles, right?
Thnks
Bye
Totola
Mormegill
Posts: 27
Joined: Mon May 05, 2003 2:07 pm
Location: Stockholm, Sweden

Re: Reverse march...

Post by Mormegill »

Sadly no.
Turning the back of a vehicle towards the enemy in a
firefight can really, really hurt.
-- As a general rule, I try not to let fear of hypocrisy get in the way of my whining
totola
Posts: 24
Joined: Sun Apr 27, 2003 1:39 am
Location: italy

yeah..

Post by totola »

Yeah, i know: one of few features missing...
Thnks
Bye
Totola
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chief
Posts: 1617
Joined: Thu Sep 28, 2000 8:00 am
Location: Haines City FL, USA

many times

Post by chief »

totola: this subject has been discussed many times on this forum. Unfortunately nothing can and will be done on this subject due to the limitations of the "game engine". I hope this clears things up a little. I and many others also would have liked this feature but......... :( :cool:
"God Bless America and All the Young men and women who give their all to protect Her"....chief
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Jim1954
Posts: 1295
Joined: Wed May 15, 2002 8:31 pm
Location: Dallas

Post by Jim1954 »

totola, about the only thing you can do (once) is hit "D" to pop your smoke dischargers, if so equipped, and turn and run!
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Jim1954
KMC/T
totola
Posts: 24
Joined: Sun Apr 27, 2003 1:39 am
Location: italy

???

Post by totola »

A Giants fan in Dallas? (well, i'm a Charger and live in Italy...)
Bye and thnks again
Totola
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Jim1954
Posts: 1295
Joined: Wed May 15, 2002 8:31 pm
Location: Dallas

Post by Jim1954 »

Well, not so much a Giants fan as a friend of a Giant's fan.

Long story made short, ..... support for a buddy.

:)
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Jim1954
KMC/T
Vathailos
Posts: 339
Joined: Mon May 12, 2003 11:29 pm
Location: In a van, down by the river.

Post by Vathailos »

A “reverse gear” would cut the movement so greatly that it would be useful only in limited situations. If you’re in high movement cost terrain (snow, shallow water/swamp, thunderstorms) it cuts the movement hexes available drastically (NOTE:except French tanks, which have multiple “reverse” gears ;)). I’d imagine “reverse” in those conditions would get you a hex at best IMO.

In other conditions, it might be beneficial to keep backing up (however slowly) if you’ve got heavier armor than the AT guns/AFV’s shooting at you can penetrate. I’d trade more suppression, more chance for track damage or artillery strikes for not giving the enemy a shot at my soft bum in situations like that.

It’d be beneficial in those instances I’d guess, but what’s the cost in terms of coding/programming time for this benefit?
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