lua script to destroy a unit

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orca
Posts: 545
Joined: Wed Nov 06, 2013 4:59 pm

lua script to destroy a unit

Post by orca »

I am trying to write a LUA script to destroy radar. I've tried these and get no error message but the radar is not destroyed. What am I doing wrong? Thanks!


ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors={'{AN/TPY-2 TMD-GBR','destroyed'} })
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors={'{AN/TPY-2 TMD-GBR','destroyed'} })
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', sensors='AN/TPY-2 TMD-GBR','destroyed' })



I get an error message when i try this.
ScenEdit_SetUnitDamage({ side='Blue', unitname='Radar (AN/TPY-2)', components={'{AN/TPY-2 TMD-GBR','destroyed'} })
Kushan04
Posts: 1210
Joined: Tue Jun 28, 2005 9:27 pm
Location: USA
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Re: lua script to destroy a unit

Post by Kushan04 »

You should be using ScenEdit_KillUnit or ScenEdit_DeleteUnit not set damage. KillUnit will trigger any scoring triggers, DelteeUnit will not.
orca
Posts: 545
Joined: Wed Nov 06, 2013 4:59 pm

Re: lua script to destroy a unit

Post by orca »

thanks
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