43-45 SCN

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Cavalry Corp
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43-45 SCN

Post by Cavalry Corp »

dear Tech,

PBEM 43-45 CAMPAIGN

For the last few turns, now at the end of DEC 44, the HQ assignments of units and HQ have changed randomly in my game—or so I think. It's been going on for a good six turns now. Causes overloads in attack HQ, which is very negative.

Please advise.

Cav
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Joel Billings
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Re: 43-45 SCN

Post by Joel Billings »

Do you have saves for the game, ideally one before a turn and one at the start of a turn? They shouldn't change command on their own.
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Re: 43-45 SCN

Post by Cavalry Corp »

Joel

Ok will send to you next time.

Can I have a mail address?

Cav
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Re: 43-45 SCN

Post by Joel Billings »

Send to 2by3@2by3games.com, or zip it up and attach it here.
All understanding comes after the fact.
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Re: 43-45 SCN

Post by Cavalry Corp »

OK here we go its the current turn. I have not yet checked for change overs from HQ to HQ.

But please, can you help me and tell me why I have no fuel going to units - from what I see, no units received any fuel, though there is fuel in the pool. Bearing in mind most of my panzers how have 1 or 2 MP unless they have not moved since December I cannot carry on and will have to advise my opponent. I am not a quitter and this is very annoying. But is it my error in some way?

PW is Nu2

Thanks
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gd Screenshot 2024-09-25 152903.jpg (110.51 KiB) Viewed 314 times





Cav
Last edited by Cavalry Corp on Wed Sep 25, 2024 2:43 pm, edited 1 time in total.
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Re: 43-45 SCN

Post by Cavalry Corp »

zip
1943 to end campaign.zip
(2.66 MiB) Downloaded 6 times
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Re: 43-45 SCN

Post by Cavalry Corp »

I have been over the whole map (quickly) and pretty much no unit has received any fuel. The only units that got a bit were in WE TB.If it's my fault, and it could be please tell me, its rather ruined things to play on TBH.

But i did find a couple like this.
50000Screenshot 2024-09-25 155129.jpg
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Re: 43-45 SCN

Post by Joel Billings »

You have reached critically low levels of fuel. So low, that the economy is using what little you are producing. There's a point at which there isn't enough fuel to go out to units. Somewhere between 100-150k fuel in your Fuel Store + Pool you have reached that point. In the Vistula to Berlin scenario, that level is usually hit sometime in March 45. In long campaigns you can see it happen earlier or later.
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Re: 43-45 SCN

Post by Cavalry Corp »

Ok thanks at least I know the reason.

Will it go up enough to revive things, or am I dead?

Maybe the starting pool should be a shade higher—if it can be.

This is the 43 campaign, what could I do to prevent this for future games?


Cav
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Re: 43-45 SCN

Post by CaedusZ »

This is the 43 campaign, what could I do to prevent this for future games?
Play the 41 campaign, it won't happen there.
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Re: 43-45 SCN

Post by Denniss »

fuel is eaten by factory upkeep which includes deliveries to any population still under Axis control. In reality those population deliveries (especially for non-germans) were massively cut or even completely cancelled by late autumn 1944.
An Axis player has basically no chance in 1945 if had not built up a reserve.
What make sthings worse is that facs in TBs eat a tad extra fuel/supplies
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Re: 43-45 SCN

Post by Cavalry Corp »

OK, guys, how do you hoard fuel? I thought the production system was fixed - please me.

As for paying 41 scn, yes, ok, but I don't know why you say the same issue will not come up. So maybe the other SCN needs to adjust to allow the fuel at a low level to be available until the end if managed in historical ways.

This issue has ruined our game in reality, as we cannot do anything to fix it.

in my mod, 44 may start. Should I increase the fuel factories a little bit, as the game may have made them a touch too low? If so, how much does anyone suggest?

Cav
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Re: 43-45 SCN

Post by Joel Billings »

Alternatively, you can increase the starting fuel stocks. To do that, load the scenario into the editor and go to line 1475 on the ground elem tab. You can click on the number of fuel in the Axis pool and enter a new number. The number entered is the number of 1/4 tons of fuel, so 1 million entered is 250k fuel in the pool. Save the scenario under a different name and you will have a modified version with more fuel.
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Re: 43-45 SCN

Post by Cavalry Corp »

Joel,

Thanks for the reply.

I think it's prudent to increase the fuel pool ( ok, can do that) . I do agree it should get trashed very late war, but at the end of April, they were still doing mobile battles.

Do you have any suggestion on the level of increase ) in May 44) to get us to say the end of April 45 without losing all mobility? 10% extra?

Cav
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Re: 43-45 SCN

Post by Joel Billings »

You can take a look at the metrics screen from you game and see how much your fuel was dropping each turn before it started to hit bottom. That way you might figure out how much fuel you would need to go x more turns.
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Re: 43-45 SCN

Post by Cavalry Corp »

Or would I change this screen?

BTW, I accept there was some mismanagement, as I did not realise some things were more adjustable, so I am not looking to change much.

Cav
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Re: 43-45 SCN

Post by Joel Billings »

You can, but you would need to lock your generic data for the scenario. Also, it would be harder to calibrate.
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Re: 43-45 SCN

Post by Cavalry Corp »

Joel,

Thanks for that have already locked the data for this scn.

I was thinking synth fuel 145 in 44 / 45. A small adjustment. Then we will play it and see how we go.
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