Do any scenarios written by Mark Gellis need corrections, updates, etc.?

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Mgellis
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Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by Mgellis »

I am probably going to regret doing this..

As many of you know, I've written a few scenarios for Command over the years. I imagine some of them are a little out of date, or perhaps have issues or errors that were not obvious when I first submitted them to the Community Scenario Pack.

I would like to do something about this. I want the scenarios I write for Command to be as good as I can make them.

If you have played any of my scenarios and found something you think needs to be fixed, please use this thread to let me know. While I can't promise to tackle them immediately, and I reserve the right to say, "No, I meant to do that," I promise to get around to them as soon as I can. I will repair the scenario and post a new version to the Community Scenario Pack when I am able to do so. Or, if I think it would be better to do this instead, I will write a new version of the scenario and post that.

Please let me know which scenarios need to be corrected and/or revised.

Thanks in advance.
schweggy
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by schweggy »

I haven't looked, but if not already done perhaps update to the most current DB? I've updated some of the homebrewed scenarios I've created and I know that sometimes units I've selected in the original are not available in the updated DB. Or there are other incompatibilities that require some modifications. When the AI side gets irreparably broken with an update I almost want to give up and just start fresh.
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Kushan04
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by Kushan04 »

schweggy wrote: Fri Sep 27, 2024 5:37 pm I haven't looked, but if not already done perhaps update to the most current DB? I've updated some of the homebrewed scenarios I've created and I know that sometimes units I've selected in the original are not available in the updated DB. Or there are other incompatibilities that require some modifications. When the AI side gets irreparably broken with an update I almost want to give up and just start fresh.
There should never be a missing unit DBID. Our DB team never deletes DBIDs. In extreme cases they may reassigned to a similar unit and sometimes a loadout will be renamed/removed. Both of those sound different then what you are describing.
gregb41352
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by gregb41352 »

I'm not sure about the answer to the question but Mark's scenarios are always fantastic.
Thanks Mark.
caelunshun
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by caelunshun »

Kushan04 wrote: Fri Sep 27, 2024 7:43 pm
There should never be a missing unit DBID. Our DB team never deletes DBIDs. In extreme cases they may reassigned to a similar unit and sometimes a loadout will be renamed/removed. Both of those sound different then what you are describing.
I've had scenarios fail to upgrade to the latest DB (e.g. from 504 to 508) because of "missing platforms" for China. I'm assuming this is due to the China national review. If this isn't intended then I can post a bug report about it.
Kushan04
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by Kushan04 »

caelunshun wrote: Fri Sep 27, 2024 11:11 pm I've had scenarios fail to upgrade to the latest DB (e.g. from 504 to 508) because of "missing platforms" for China. I'm assuming this is due to the China national review. If this isn't intended then I can post a bug report about it.
You should be reporting these because that shouldn't be happening.

Sorry to hijack your thread Mark.
schweggy
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by schweggy »

Kushan04 wrote: Fri Sep 27, 2024 7:43 pm
schweggy wrote: Fri Sep 27, 2024 5:37 pm I haven't looked, but if not already done perhaps update to the most current DB? I've updated some of the homebrewed scenarios I've created and I know that sometimes units I've selected in the original are not available in the updated DB. Or there are other incompatibilities that require some modifications. When the AI side gets irreparably broken with an update I almost want to give up and just start fresh.
There should never be a missing unit DBID. Our DB team never deletes DBIDs. In extreme cases they may reassigned to a similar unit and sometimes a loadout will be renamed/removed. Both of those sound different then what you are describing.
You're correct. I meant the load out might not be available.
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Montani Semper Liberi - Mountaineers are always free
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HalfLifeExpert
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by HalfLifeExpert »

Mgellis wrote: Thu Sep 26, 2024 8:59 pm I am probably going to regret doing this..

As many of you know, I've written a few scenarios for Command over the years. I imagine some of them are a little out of date, or perhaps have issues or errors that were not obvious when I first submitted them to the Community Scenario Pack.

I would like to do something about this. I want the scenarios I write for Command to be as good as I can make them.

If you have played any of my scenarios and found something you think needs to be fixed, please use this thread to let me know. While I can't promise to tackle them immediately, and I reserve the right to say, "No, I meant to do that," I promise to get around to them as soon as I can. I will repair the scenario and post a new version to the Community Scenario Pack when I am able to do so. Or, if I think it would be better to do this instead, I will write a new version of the scenario and post that.

Please let me know which scenarios need to be corrected and/or revised.

Thanks in advance.
Hi Mark,

Apologies for the delay on this, but I do have one scenario of yours that should have a correction. This is for an issue that no doubt came about from the years of DB updates.

Caribbean Task Force Ruby 1963

The 8x F-8 Crusaders available at Key West are in need of replacing and the base's magazine needs ammo.
I took the liberty of making the changes to my copy of the scenario (attached, from the latest CSP). so you can use mine or base a correction you feel best on what I did:

The F-8s that were there were F-8Ms that don't work for this scenario for two reasons:
1) They're a hypothetical unit that actually has a start year of 1965, when the scenario is in 1963

2) They don't support the "AIM-9B Sidewinder-Light" loadout that they are equipped with. The only loadouts this F-8M has that carry AAMs also carry iron bombs, so this is a dedicated strike variant rather than the A2A role that's needed for the scenario

Therefore, I replaced the F-8Ms with Circa 1959-66 F-8Cs (USN) and gave them default loadouts of AIM-9Bs/AIM-9Cs


On top of this, Key West's magazine was empty, so I added a supply of AIM-9Bs and AIM-9Cs
Attachments
Caribbean Task Force Ruby, 1963- HLE Edit 11-6-24.zip
(74.54 KiB) Downloaded 8 times
paulmacgilli
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by paulmacgilli »

Hi Mark

Relatively new player here. Just came across this thread and thought I'd let you know that the "Motozintla Incursion, 2015" scenario included with purchase of the base game no longer works as intended. After loading it up in the editor I found that the Guatemalan companies start in El Salvador and cannot possibly reach Mexico before time runs out (in my various attempts they never reached more than halfway).

The other problem is that the blue designer's comments in the side briefing do not match the scenario.

1. The Mexican Inf Plt (Generic) are instead Armored Plt (ERC-90 F4 SAGAIE x 3) (France - 1982)
2. They are supposed to be veterans but I see no indication that their quality has been changed.
3. They are supposed to be equipped with 1 x SA-18 Grouse and night vision goggles but have neither.

Anyway, I'm really enjoying and am learning a lot from your scenarios. Thank you for the all the hard work and reasearch I'm sure you put into them. =)
Nikel
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by Nikel »

You are right.

In CMANO they are correct. Why these changes happen? DB updates?
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Mgellis
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by Mgellis »

That's...odd. But you're right. Somehow the units got switched around. Thanks for spotting it. I will get to work on it.

paulmacgilli wrote: Thu Jul 17, 2025 6:46 pm Hi Mark

Relatively new player here. Just came across this thread and thought I'd let you know that the "Motozintla Incursion, 2015" scenario included with purchase of the base game no longer works as intended. After loading it up in the editor I found that the Guatemalan companies start in El Salvador and cannot possibly reach Mexico before time runs out (in my various attempts they never reached more than halfway).

The other problem is that the blue designer's comments in the side briefing do not match the scenario.

1. The Mexican Inf Plt (Generic) are instead Armored Plt (ERC-90 F4 SAGAIE x 3) (France - 1982)
2. They are supposed to be veterans but I see no indication that their quality has been changed.
3. They are supposed to be equipped with 1 x SA-18 Grouse and night vision goggles but have neither.

Anyway, I'm really enjoying and am learning a lot from your scenarios. Thank you for the all the hard work and reasearch I'm sure you put into them. =)
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Mgellis
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by Mgellis »

Just posted the new version of "Uncle Mark's Tutorials - 5 - Motozintla Incursion V2, 2015" in its own thread for testing. Thanks for letting me know it needed to be looked at.
DWReese
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by DWReese »

I just finished playing Motozilta (?) version 1, and nothing ever happened. The enemy never came across the border, other than the scouts, and the time expired without anything happening. I used 1701 and DB 510, as it was what was listed.

The Guad mechanized units seem to be starting in El Salvador, and not Guad. The originally look like they are on a 330 degree path, but the path switches to true north, and then a 270 degree turn to the west. It appears to be about 210 miles to reach the border crossing, so those units would just cross until about 11 hours into the scenario at best.
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Mgellis
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Re: Do any scenarios written by Mark Gellis need corrections, updates, etc.?

Post by Mgellis »

DWReese wrote: Thu Aug 21, 2025 12:02 am I just finished playing Motozilta (?) version 1, and nothing ever happened. The enemy never came across the border, other than the scouts, and the time expired without anything happening. I used 1701 and DB 510, as it was what was listed.

The Guad mechanized units seem to be starting in El Salvador, and not Guad. The originally look like they are on a 330 degree path, but the path switches to true north, and then a 270 degree turn to the west. It appears to be about 210 miles to reach the border crossing, so those units would just cross until about 11 hours into the scenario at best.
The first version of the scenario had some flaws. I think the conversion from C:MANO to C:MO created some database issues. I've written a new version; and it's been posted in the "Please use this to post ready scenarios for Community" thread if you want to try it out.
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