You know ive always wondered but never looked it up

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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x6ftundx_slith
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You know ive always wondered but never looked it up

Post by x6ftundx_slith »

In ASL you can be in pick which lvl in house you are in (ie second story, first story, ground, etc.) is there something that I am missing that allows you to do this or is the infantry in all lvls at once (ie so you can't hide them)? Thanks


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Bonzo
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Post by Bonzo »

In SPWaW, buildings may have different elevations, but only have one level. I don't believe it would be possible to add this to SPWaW without a major redesign of the entire game engine. But this is a feature that I, for one, would like to see in future games from Matrix.

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Dave_R
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Post by Dave_R »

This is something that we'd all like to see but which can't be implemented in SPW@W because the game engine is only 2 dimentional. Yes it can handle hight differences for terrain, but it has no ability to deal with two units in the same hex but at different hight levels.
All being well, when the giys at Matrix start or continue with their own replacement for SPW@W this will be taken into account, and we'll see true multi level buildings. This would also give us sewers and tunnel complex possibilities too!
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