Cv values on heavy mud exes

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Borgia12
Posts: 15
Joined: Fri Jan 27, 2023 7:22 pm

Cv values on heavy mud exes

Post by Borgia12 »

Good afternoon ,

I attach 2 pictures of battles results conducted on heavy mud exes , with level 6 water .

They attacked came from light mud exes .

is this a bug ? or is there an explanation for this ?

thank you in advance for the replay

regards

Borja
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IMG20241128130423.jpg
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Wiedrock
Posts: 1624
Joined: Tue Oct 11, 2022 7:44 pm
Location: Germany

Re: Cv values on heavy mud exes

Post by Wiedrock »

Borgia12 wrote: Thu Nov 28, 2024 2:40 pm They attacked came from light mud exes .

is this a bug ? or is there an explanation for this ?
The explanation is that as you may have guessed by mentioning the light mud hexes of th attackers, that the weather-road-modifier to attacker's CV is applied by taking the weather-road-situation in the attacker's Hex.
So those German Units only had a 0.75x modifier to their initial CV instead of a 0.125x modifier they'd have had when attacking from a heavy mud hex (both modifiers as an example, assuming "poor road" in their hex).
Living Manual 1.27, p.421 wrote:Weather CV Modifier. Attacking CV values are reduced by the ground weather in
their hexes (8.5). The exact modifiers are based on the specific ground weather and
road system in the attacking unit’s hex and the hex pop up CV combat predictor will
reflect these modifiers.
Borgia12
Posts: 15
Joined: Fri Jan 27, 2023 7:22 pm

Re: Cv values on heavy mud exes

Post by Borgia12 »

thx for your replay
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