[1527] Fuse activated in benchmark scenario v2

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thewood1
Posts: 10366
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

[1527] Fuse activated in benchmark scenario v2

Post by thewood1 »

https://www.matrixgames.com/forums/view ... 0&t=407844

I have been getting these fuse activations in 1500 and 1527, per previous reports. But since its been brought up again...

Even compressed the Benchmark[v.0]RDR 2025.scen is too large. But its generally available.

Screenshot 2025-01-20 142850.jpg
Screenshot 2025-01-20 142850.jpg (576.45 KiB) Viewed 322 times
btw, the weird pic is a pic of a wound on my leg left over from a conversation with my Dr.. Nothing too personal.
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Dimitris
Posts: 15750
Joined: Sun Jul 31, 2005 10:29 am
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Re: [1527] Fuse activated in benchmark scenario v2

Post by Dimitris »

Thanks, I've seen these two exceptions recently and I _think_ both of these have been fixed for the next update.
thewood1
Posts: 10366
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: [FIXED][1527] Fuse activated in benchmark scenario v2

Post by thewood1 »

In 1566/67 still getting these fuse trips in the Benchmark runs.

Screenshot 2025-03-01 110618.jpg
Screenshot 2025-03-01 110618.jpg (427.42 KiB) Viewed 199 times
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