Problem with Indian Fury #1

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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bladesinger79
Posts: 220
Joined: Thu Jan 14, 2016 8:07 am
Location: USA

Problem with Indian Fury #1

Post by bladesinger79 »

Seems to have issues running the scenario. Once the shooting begins right about twenty minutes in, I get a continuous stoppage of gameplay, the loading circle pauses the game one and off. The delay lasts about 30 to 60 seconds, sometimes longer.

Anyone else experiencing this?

Is there a solution?
"No Sir, I don't think that's a good idea at all." -last words from unnamed NCO before falling into an enemy ambush.
fitzpatv
Posts: 412
Joined: Wed Mar 20, 2019 11:29 am

Re: Problem with Indian Fury #1

Post by fitzpatv »

As I recall, it's caused by Iranian small craft blazing away at merchant ships with light weapons. There are so many shots for the engine to resolve that it slows the game right down. Bart is aware of the problem.
Knightpawn
Posts: 227
Joined: Mon Dec 02, 2024 12:28 pm

Re: Problem with Indian Fury #1

Post by Knightpawn »

I am having similar issues. It gets very slow, so that I consider skipping it. Which is very pity as the story and the scenario setting is very captivating
Last edited by Knightpawn on Mon Jul 14, 2025 7:52 am, edited 1 time in total.
thewood1
Posts: 10056
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: Problem with Indian Fury #1

Post by thewood1 »

"pity"

Is this a new word of the day or something?
Knightpawn
Posts: 227
Joined: Mon Dec 02, 2024 12:28 pm

Re: Problem with Indian Fury #1

Post by Knightpawn »

thewood1 wrote: Sun Jul 13, 2025 10:27 pm "pity"

Is this a new word of the day or something?
LOL. Happy to alternate with:

"It is lamentable / it is regrettable/ it is
dispiriting" Pick your poison
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