The game is played in a mirror format, with me playing for the Entente and Fafnir playing for the CP. The final score will be determined by points after the end of the second game.
T1-4 (August 1914)
The first moves for the Entente have always been reactive in principle. The Central Powers start with a large number of units, a tech advantage (not looking at you, Austria), and a morale bonus for the capture of Luxembourg and Belgium. All I have to do is determine the direction of the main attack and try to adjust accordingly.
Fafnir's opening was almost the same as in our last game - the capture of Belgrade on the first turn, the deployment of the Second AH army against Serbia, and a very conservative Schlieffen aimed at Belgium rather than Paris. Last time, I responded with a lightning capture of Thorn and Breslau, which ultimately threw the entire Central Powers' defense into confusion and allowed me to break through to Bohemia and Hungary by the end of the year. Now, judging by the location of the troops and the lack of active advancement in the west, I suspect that he is ready for this kind of tricks.

One glance at Serbia is enough to understand that they will last until the end of the year at most. The decision on whether to send French troops there must be made right now - later it will be too late. I ultimately decide not to do so for several reasons:
- spending too much on transports when I desperately need them for techs
- only one inconveniently located port (and Albania won't enter the war for another two months)
- he may still change his mind and focus on France

In response, I start up the Russian steamroller and send it to Galicia. The plan is to capture all NM locations in Galicia by the end of the year. Hopefully hold them as well. After reconnaissance, I decide to strike Krakow first and send the cavalry ahead. The die is cast.

As expected, the German fleet appears in the Baltic.
