Horrible Graphic Overlay related to Monitoring Stations?

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

Moderator: MOD_DW2

Post Reply
User avatar
ChrisGb
Posts: 130
Joined: Thu Mar 21, 2024 8:10 pm
Location: Spain

Horrible Graphic Overlay related to Monitoring Stations?

Post by ChrisGb »

Once I started building Monitoring Stations with Long Range Sensors at all my colonies this terrible white overaly texture appeared around once they got finished and makes everything very washed out and very difficult to see. Its super irritating.
I suspect it should indicate the area that is covered by the sensors but its terrible for visibility.
I would rather prefer some kind of fine line circle like with range or hyperdrive range, mabye ?

EDIT: So the button Long Range Scanners On/Off does away with the white_ish overaly but maybe there could be found a better solution than this white overlay texture that also is pretty low res and makes looking at it somewhat tiring

This texture is absolutely horrible ?! :? :shock: :o
Image

This is how it was before building the Monitoring Stations
Image
Conquest: Terran Frontier Wars - Return to Terra (Terran Campaign DLC) Release 28/7/2025
https://forums.matrixgames.com/viewtopic.php?t=412258
Image
Post Reply

Return to “Distant Worlds 2”