Battle of Atlantic - Allied side

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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Bretwalda76
Posts: 56
Joined: Wed May 28, 2025 7:00 pm

Battle of Atlantic - Allied side

Post by Bretwalda76 »

What can you do to defend and kill subs and possible surface raiders?

- Allocate 10 escorts or none
- Place DDs and CVs on the convoy lanes in attack mode
- Build merchants in advance because they take time.

Any other ideas? How to optimise fleet movement? Should they go in fleets or alone?
Nirosi
Posts: 2420
Joined: Sun Sep 17, 2017 5:01 pm

Re: Battle of Atlantic - Allied side

Post by Nirosi »

All that and I was also building eventually 2-3 heavy bombers with anti-subs advancements. It can help in some situations. Once not needed anymore, they can be changed to other types such as strategic bombing.

You can also attack the subs bases. You can gamble that air defense there (fighters) might be a beat-up unit from the Eastern front recovering there. Or if you know damaged u-boats are at the base, you can simply go and take the loses hoping you can finish one off.
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