[NO REPRO] Exception fuse on Sub Tutorial 1.3

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
Goofeyfoot
Posts: 62
Joined: Sat Nov 27, 2021 3:05 pm

[NO REPRO] Exception fuse on Sub Tutorial 1.3

Post by Goofeyfoot »

This Error:

!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.08 - Build 1676 -- Object reference not set to an instance of an object. -- Scen : Submarine Tutorial 1.3 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Weapon_CommStuff.CheckCommsAndDataLinks(Single elapsedTime, List`1 FriendlyOperatingUnits)
Call Stack & Error details:
Error at 100975:
Dimitris
Posts: 15982
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: Sub Tutorial 1.3

Post by Dimitris »

Dannyp19
Posts: 206
Joined: Sun Oct 20, 2013 3:34 pm

Re: Sub Tutorial 1.3

Post by Dannyp19 »

I've ran into this same error, here are the required files.

!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR : -- Bv1.08 - Build 1728.2 -- Value cannot be null.
Parameter name: source -- Scen : Submarine Tutorial 1.3 -- DB : -- Exception: Value cannot be null.
Parameter name: source
Stack Trace: at System.Linq.Enumerable.ElementAt[TSource](IEnumerable`1 source, Int32 index)
at Command_Core.EventCondition_LuaScript.get_IsTrue(Scenario theScen, SimEvent theEv)
Call Stack & Error details:
Error at 101318:
Attachments
Submarine Tutorial 1.3.zip
(46.35 KiB) Downloaded 22 times
ExceptionLog_2025_11_24.zip
(1.49 KiB) Downloaded 17 times
Dimitris
Posts: 15982
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: Sub Tutorial 1.3

Post by Dimitris »

Logged #17516
User avatar
Deserere
Posts: 597
Joined: Wed Oct 13, 2021 1:15 pm

Re: [LOGGED] Exception fuse on Sub Tutorial 1.3

Post by Deserere »

I've tried to run the scenario and to mess with the units.
I've not being able to reproduce this.
Do you have further instructions to reproduce the issue?
Si Spiritus pro nobis, quis contra nos?
Post Reply

Return to “Tech Support”