Tons of queued mining stations... and tons of idle automated CS !?!

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100thMonkey
Posts: 644
Joined: Sat Jul 23, 2016 3:27 pm

Tons of queued mining stations... and tons of idle automated CS !?!

Post by 100thMonkey »

Platform: Steam
Build version: started with v1.3.3.4 Beta + Expansion and all DLCs
Severity: Medium-High
Annoyance factor: Very High
Saved game:
The Culture - Quameno - 2788-03-22.7z
(3.8 MiB) Downloaded 6 times

In my current game, I’ve queued a ton of mining stations to be constructed. Some already have a CS (Construction Ship) assigned to them, but a lot of them, and I mean A LOT, do not. Yet, at the same time, there’s a ton of automated CSs that are idle, not taking those missions. And it’s not because of construction resources shortages (there aren’t any construction resources shortage in the empire at this point). Or because they’re stuck in a nebula: they’re not.

This is a big problem: if the CS aren’t assigned to queued jobs, that makes the game unplayable (at this point in the game, I won’t manually assigned all the build orders to CSs individually).

Here’s a sample of the queued unassigned build orders:

Queud unassigned orders.png
Queud unassigned orders.png (149.59 KiB) Viewed 1902 times

And here’s sample of idled CSs:
Idle CS.png
Idle CS.png (104.9 KiB) Viewed 1902 times
- Imagine how confusing it is to a new player!
- Tedious is the opposite of fun
- "The welfare of the people…has always been the alibi of tyrants…giving the servants of tyranny a good conscience." – Albert Camus
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