Wow what an upgrade can only dream of a future WITP to include this!
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Wow what an upgrade can only dream of a future WITP to include this!
https://www.matrixgames.com/news/war-in ... ev-diary-2
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https://www.matrixgames.com/news/war-in ... ev-diary-3

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Re: Wow what an upgrade can only dream of a future WITP to include this!
I would file this under, possible but not likely in the near future. Given how long it has taken to get the latest patch out based on traditional development methods, and the limited potential revenue stream, I cannot see this being a priority for the developers.
If you had buckets of money to throw at the problem it should be possible to develop a real AI that is better than the existing script method. While WITPAE is a far more complex game than War in Spain, it is not as nearly as complex as protein folding predictors like with AlphaFold which has revolutionized biochemical research.
https://fortune.com/2025/11/28/google-d ... iller-app/
All that said, I am curious to play War in Spain to test drive the AI capability - so good on Matrix for that!
If you had buckets of money to throw at the problem it should be possible to develop a real AI that is better than the existing script method. While WITPAE is a far more complex game than War in Spain, it is not as nearly as complex as protein folding predictors like with AlphaFold which has revolutionized biochemical research.
https://fortune.com/2025/11/28/google-d ... iller-app/
All that said, I am curious to play War in Spain to test drive the AI capability - so good on Matrix for that!
Re: Wow what an upgrade can only dream of a future WITP to include this!
Oh I don't expect anything but yes it is a possibility for a far away future...pbiggar wrote: Thu Dec 11, 2025 8:06 pm I would file this under, possible but not likely in the near future. Given how long it has taken to get the latest patch out based on traditional development methods, and the limited potential revenue stream, I cannot see this being a priority for the developers.
If you had buckets of money to throw at the problem it should be possible to develop a real AI that is better than the existing script method. While WITPAE is a far more complex game than War in Spain, it is not as nearly as complex as protein folding predictors like with AlphaFold which has revolutionized biochemical research.
https://fortune.com/2025/11/28/google-d ... iller-app/
All that said, I am curious to play War in Spain to test drive the AI capability - so good on Matrix for that!

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopi ... 9f17441266
Re: Wow what an upgrade can only dream of a future WITP to include this!
All I want is a good AI that could react to my move so that I won't have to rely on PBEM to play the game prorperly
No waiting for turns, no commitment pressure, playing the game on my own terms

Re: Wow what an upgrade can only dream of a future WITP to include this!
Sounds like you'll have this well in handNazcatraz wrote: Wed Dec 17, 2025 1:53 pm All I want is a good AI that could react to my move so that I won't have to rely on PBEM to play the game prorperlyNo waiting for turns, no commitment pressure, playing the game on my own terms
SCPO USN (Ret.)
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Re: Wow what an upgrade can only dream of a future WITP to include this!
I imagine the War in Spain engine will at some point be used to create something for the Pacific Theatre, and other areas.
Re: Wow what an upgrade can only dream of a future WITP to include this!
I think it will be used to create War in the Med and then maybe one day WITP2...Captain Cruft wrote: Thu Dec 18, 2025 1:33 am I imagine the War in Spain engine will at some point be used to create something for the Pacific Theatre, and other areas.

Check out my mod for Strategic Command American Civil War!
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Re: Wow what an upgrade can only dream of a future WITP to include this!
I just got War in Spain and am still reading the manual and going through the editor to try to build an OOB (I know next to nothing about the Spanish Civil War so this will let me understand the troop organization).
My first impressions so far is that it's outstanding. I especially like the way they are handling the land unit organization (among other things) - no unit breakdowns like WITP:AE and actual divisional, brigade and regimental HQ units.
If they redid WITP:AE using this new engine I'd gladly pay hundreds of dollars for the game knowing as much time I'd spend on it.
My first impressions so far is that it's outstanding. I especially like the way they are handling the land unit organization (among other things) - no unit breakdowns like WITP:AE and actual divisional, brigade and regimental HQ units.
If they redid WITP:AE using this new engine I'd gladly pay hundreds of dollars for the game knowing as much time I'd spend on it.
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
Re: Wow what an upgrade can only dream of a future WITP to include this!
Same it would be a dream! And a real AI no scripts!Dereck wrote: Sat Jan 24, 2026 5:42 pm I just got War in Spain and am still reading the manual and going through the editor to try to build an OOB (I know next to nothing about the Spanish Civil War so this will let me understand the troop organization).
My first impressions so far is that it's outstanding. I especially like the way they are handling the land unit organization (among other things) - no unit breakdowns like WITP:AE and actual divisional, brigade and regimental HQ units.
If they redid WITP:AE using this new engine I'd gladly pay hundreds of dollars for the game knowing as much time I'd spend on it.

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopi ... 9f17441266
Re: Wow what an upgrade can only dream of a future WITP to include this!
I'd settle with AI that could switch between multiple subscripts during game. That would give it some sort of ability to react player moves.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


Re: Wow what an upgrade can only dream of a future WITP to include this!
This would be acceptable. But do we really want something that can beat us or at the very least punish us for our stupid mistakes
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Re: Wow what an upgrade can only dream of a future WITP to include this!
I am not going to say never but the Spainish civil war is not a subject I have any interest in and hence unlikely to purchase no matter how good the engine is reported to be.
OT: I've WitW but have rarely played it despite my huge interested in the WW2 in Europe. I can't get past the air war part.
OT: I've WitW but have rarely played it despite my huge interested in the WW2 in Europe. I can't get past the air war part.
Re: Wow what an upgrade can only dream of a future WITP to include this!
Even Mediterranean area is very limited interest, there were very few (though significant) naval engagements in WW II.
And Atlantic is not very suitable for WitP-style, since most action was sub vs. convoy with few heavy ship engagements.
And Atlantic is not very suitable for WitP-style, since most action was sub vs. convoy with few heavy ship engagements.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


Re: Wow what an upgrade can only dream of a future WITP to include this!
That might be too punishing for players, considering game already have learning cliff instead of learning curve.zebrazwo wrote: Mon Jan 26, 2026 10:20 pmThis would be acceptable. But do we really want something that can beat us or at the very least punish us for our stupid mistakes?
I have played WitP-AE (and predecessor) since published and still find new things now and then.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


Re: Wow what an upgrade can only dream of a future WITP to include this!
What would be truly impressive if every land battle would open new window where battles would be solved in War in Spain-style...
But that might be bit like trying to play War in Europe board game in house with cats...3600 counters...
https://boardgamegeek.com/boardgame/2802/war-in-europe
But that might be bit like trying to play War in Europe board game in house with cats...3600 counters...
https://boardgamegeek.com/boardgame/2802/war-in-europe
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


Re: Wow what an upgrade can only dream of a future WITP to include this!
Same here. I got War in the Spain just to check out the engine but it's hard to understand with all the unit names being in Spanish. They do have text files where you can Anglicize (or whatever language you want) the terms so you can see what is infantry or cavalry easily. Also for those not up on Spanish geography it can be hard trying to find the location of a certain unit. there's no 'H' hotkey like in WITW or WITE2 that will take you to a unit or location - much like with WITP I guess.Chris21wen wrote: Tue Jan 27, 2026 7:10 am I am not going to say never but the Spainish civil war is not a subject I have any interest in and hence unlikely to purchase no matter how good the engine is reported to be.
OT: I've WitW but have rarely played it despite my huge interested in the WW2 in Europe. I can't get past the air war part.
My two main games have always been WITP or WITW. I've tried to play WITE2 but I just can't seem to get into it as well as I can the other two.
Started playing the 90s version of Grigsby's Pacific War and when I was looking for an update to it stumbled across the first WITP which I got. Always been one of my favorites.
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
Re: Wow what an upgrade can only dream of a future WITP to include this!
They seem to resolve turns basically they same way as in WITP with the only big difference being the hex scale which is only 5nm.Sardaukar wrote: Tue Jan 27, 2026 11:02 am What would be truly impressive if every land battle would open new window where battles would be solved in War in Spain-style...
But that might be bit like trying to play War in Europe board game in house with cats...3600 counters...
https://boardgamegeek.com/boardgame/2802/war-in-europe
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
Re: Wow what an upgrade can only dream of a future WITP to include this!
When you have units coming in, you can click on the line in the Operations Report and most of the time it will take you to that location. When units are leaving, you can click on the location and you will go to that location.Dereck wrote: Tue Jan 27, 2026 3:03 pmSame here. I got War in the Spain just to check out the engine but it's hard to understand with all the unit names being in Spanish. They do have text files where you can Anglicize (or whatever language you want) the terms so you can see what is infantry or cavalry easily. Also for those not up on Spanish geography it can be hard trying to find the location of a certain unit. there's no 'H' hotkey like in WITW or WITE2 that will take you to a unit or location - much like with WITP I guess.Chris21wen wrote: Tue Jan 27, 2026 7:10 am I am not going to say never but the Spainish civil war is not a subject I have any interest in and hence unlikely to purchase no matter how good the engine is reported to be.
OT: I've WitW but have rarely played it despite my huge interested in the WW2 in Europe. I can't get past the air war part.
My two main games have always been WITP or WITW. I've tried to play WITE2 but I just can't seem to get into it as well as I can the other two.
Started playing the 90s version of Grigsby's Pacific War and when I was looking for an update to it stumbled across the first WITP which I got. Always been one of my favorites.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”

Re: Wow what an upgrade can only dream of a future WITP to include this!
Good to know but what about units that are already "in game" or for subsequent turns after they arrive?RangerJoe wrote: Tue Jan 27, 2026 3:16 pmWhen you have units coming in, you can click on the line in the Operations Report and most of the time it will take you to that location. When units are leaving, you can click on the location and you will go to that location.Dereck wrote: Tue Jan 27, 2026 3:03 pmSame here. I got War in the Spain just to check out the engine but it's hard to understand with all the unit names being in Spanish. They do have text files where you can Anglicize (or whatever language you want) the terms so you can see what is infantry or cavalry easily. Also for those not up on Spanish geography it can be hard trying to find the location of a certain unit. there's no 'H' hotkey like in WITW or WITE2 that will take you to a unit or location - much like with WITP I guess.Chris21wen wrote: Tue Jan 27, 2026 7:10 am I am not going to say never but the Spainish civil war is not a subject I have any interest in and hence unlikely to purchase no matter how good the engine is reported to be.
OT: I've WitW but have rarely played it despite my huge interested in the WW2 in Europe. I can't get past the air war part.
My two main games have always been WITP or WITW. I've tried to play WITE2 but I just can't seem to get into it as well as I can the other two.
Started playing the 90s version of Grigsby's Pacific War and when I was looking for an update to it stumbled across the first WITP which I got. Always been one of my favorites.
I'm sure this is just a beginners complaint and once I get accustomed to the geography it won't be a problem but right now, for me at least, it's a small stumbling block that's bothersome but won't make me dump the game.
PO2 US Navy (1980-1986);
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
USS Midway CV-41 (1981-1984)
Whidbey Island, WA (1984-1986)
Naval Reserve (1986-1992)
Re: Wow what an upgrade can only dream of a future WITP to include this!
Click on the name in the unit list, then click the "Home" button which takes you to that location.Dereck wrote: Tue Jan 27, 2026 3:25 pmGood to know but what about units that are already "in game" or for subsequent turns after they arrive?RangerJoe wrote: Tue Jan 27, 2026 3:16 pmWhen you have units coming in, you can click on the line in the Operations Report and most of the time it will take you to that location. When units are leaving, you can click on the location and you will go to that location.Dereck wrote: Tue Jan 27, 2026 3:03 pm
Same here. I got War in the Spain just to check out the engine but it's hard to understand with all the unit names being in Spanish. They do have text files where you can Anglicize (or whatever language you want) the terms so you can see what is infantry or cavalry easily. Also for those not up on Spanish geography it can be hard trying to find the location of a certain unit. there's no 'H' hotkey like in WITW or WITE2 that will take you to a unit or location - much like with WITP I guess.
My two main games have always been WITP or WITW. I've tried to play WITE2 but I just can't seem to get into it as well as I can the other two.
Started playing the 90s version of Grigsby's Pacific War and when I was looking for an update to it stumbled across the first WITP which I got. Always been one of my favorites.
I'm sure this is just a beginners complaint and once I get accustomed to the geography it won't be a problem but right now, for me at least, it's a small stumbling block that's bothersome but won't make me dump the game.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
; Julia Child

I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”






