The bridgeheads are spread along a vast front, but the majority of my forces (under the 21st Army) are actually on the eastern bend of the river and don’t have any bridgehead at all. Additionally, they have only 2 bridging engineers available on that side. I decided to put the 304th Rifle Division on the same side of the rest of the 21st Army and try to put bridges south of Serafimovich to encircle the city.
The western flank is under the 63rd Army and has plenty of elite and armored units, but has terrible terrain. The bridgeheads are closely guarded by enemy units, so I’ll have to fight my way out right away. Not ideal. I’d wanted those tanks on the eastern side, with its clear terrain. The 14th Guards is probably gonna be the tip of the spear as well. Again, I concentrate my units on a few crossings, ordering my bridging engineers to open more paths across the river.
TURN1
Not much to do but to assign my air forces to Counter Air and order my Engineers to build new bridges. The few crossings already opened are used to push as many units as I can over the river and immediately expand the bridgeheads. No assault on the enemy positions: they are well fortified.
TURN 2
I want to expand the bridgeheads, but I move a couple Bridging Engineers and their pontoons disappear; I didn't think they'd just vanish like that, lesson learned. I assign artillery and order to double our efforts to break through the first Italian line of defenses. Some Italian units have been pushed out allowing me to deploy more of the 197th Rifle Division and the 14th Guards Division. In the east my engineers didn’t complete the pontoons, so everything is immobile.
I order the 14th Guards to expand and push back the Italians some more, and the 197th Rifle to ignore the Italian stronghold at Verkhny Kalininski and move southeast. The 203rd Rifle is still trying to dislodge the Italians from the trench networks in front of them, but as soon as I can I will cross the river with the 646th Tank Battalion and envelop the enemy positions.

TURN 3
The attacks have been costly, but the 14th Guards managed to break through and expand the bridgehead significantly. Most pontoon bridges across the entire front have now been completed, so I can cross with a lot of units at once, prioritizing armored units. The 21st Army can now try to cross south of Serafimovich and encircle its defenders.
In the west, the 197th Rifle will extend its line southwest and form the westernmost flank of my entire operation. Right beside it, the 646th Tank Battalion and the 203rd Rifle Division will develop the bridgehead.
The 63rd and 76th Rifle Divisions spearhead the 21st Army’s attack, supported by the 652nd Tank Battalion. In my plans, Serafimovich should be entirely cut off.
The 4th Guards Cavalry Division has arrived in the northwesternmost corner of the map, and I set it at Move+ to hurry it toward the river.

TURN 4
Man, the Soviet command penalty hits hard sometimes: a good half of my units refuse to move or make incomplete moves. This is especially hard around Serafimovich, because the botched movements fail to encircle the town and its defenders. I barely put any unit beyond the river. I am also trying to encircle part of the 2nd Division “Sforzesca” but again my units stop short of their objectives.
So yeah, I have to re-issue all orders. Serafimovich MUST be encircled, and I HAVE to encircle and destroy all enemy units I can. The 4th Guards Cavalry Division will be ordered to take the roads and push deep through the gap in the enemy lines southeast of Verkhny Kalininski.

TURN 5
Another attack at Nizhny Krivskoy fails embarrassingly, other 200 soldiers lost. Again the 124th and 63rd Rifle Divisions refuse to cross the river southeast of Serafimovich, so no progress there either, even if maybe I finally encircled the town thanks to other units. It’s really tiresome to command such an army. Fortunately, the 4th Guards Cavalry Division has executed its orders and stormed across the river like I told them to. TWO intel missions south of Serafimovich failed to tell me anything at all of a single enemy unit there. TWO.
I have to press on. Night turn, but this can’t stop me: I push forward to try and cut off several Italian units and crush a small pocket of them. The 4th Cavalry Guards move west to possibly encircle the enemy troops at Verkhny Kalininski: this could collapse this front and free a lot of my units.
Serafimovich is now cut off but I have to convince the bulk of my units to actually expand the bridgehead.

TURN 6
Once again some units around Serafimovich didn’t move, alright. At least I crushed a pocket of Italian troops and the Cavalry Guards have occupied a lot of ground on the western flank, I may be able to encircle a fair bit of the 9th Pasubio Division.
The enemy doesn’t seem to try to limit my breakthrough so I push my armor and cavalry forward trying to occupy ground and encircle as many units as I can. Serafimovich MUST fall, and if I manage to encircle half of the 9th Pasubio that could mean the collapse of the enemy’s left flank.
Some assault on weakened enemy units is in order, with full artillery support and the highest intensity I can muster. Nizhny Krivskoy is still heavily held by the enemy so I’ll try to encircle those positions as well.
There is an Italian Light Tank Company at Bobrovskyi, southeast of Serafimovich, I’ll try to encircle and eliminate it. Around Serafimovich itself there seems to be only a couple Artillery units and the HQ of the Italian 3rd Cavalry Division; I’ll try to crush them.












