How did you manage this bug? Diacritical marks

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Joseignacio
Posts: 3102
Joined: Fri May 08, 2009 11:25 am
Location: Madrid, Spain

How did you manage this bug? Diacritical marks

Post by Joseignacio »

Hello,

I think I read in one of the posts (that I cannot find now) that some people had the same problem as I am having now.

I don't know why, where the Düsseldorf MIL used to be called "Düsseldorf" , from a time the game is naming it "D sseldorf ", so I pay for it but it never comes to the deploy box. It seems it has to do with some inadverted Windows or maybe Notepad ++ settings in a different language (spanish) having messed with it- no action on my part.

What should I do now with this and other possible cases, edit the pertinent line to "Düsseldorf " or "Dusseldorf " or what? How did people solve it?
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paulderynck
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Location: Canada

Re: How did you manage this bug? Diacritical marks

Post by paulderynck »

Haven't run into the problem but I can see it happening if a file were edited in Notepad, as explained below in my experiment.

I opened the fast start Global War file with Notepad and searched for "dorf". Second hit down showed the city name with the second character represented by a box with a question mark in it. This is because Notepad defaults to using ANSI (or at least mine did and maybe this is what happened to you.) When I opened the same file in Word and searched, the second hit down was Düsseldorf, because Word recognized the encoding was UTF-8.

So my suggestion is to open your game file in Notepad but then save it using UTF-8 encoding, but if you already tried changing it before this, you might have to open the fast start game file file and find and copy the name from there to overwrite just that name in your game file, and then save your game file with UTF-8 encoding. Reopen it in Notepad and check if "Düsseldorf" is there.

There have been a few other names like this that have come up and it's too bad the force pools depend on those exact names to find the units as opposed to using an index number instead.
Paul
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Joseignacio
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Joined: Fri May 08, 2009 11:25 am
Location: Madrid, Spain

Re: How did you manage this bug? Diacritical marks

Post by Joseignacio »

Thanks a lot. That is a great help.

As I said, I had read some of this before, and now that I recall, I set Notepad++ to UTF-8, but I had an update and it probably f*cked it back to ANSI .

I will revert it
CanInf
Posts: 377
Joined: Tue Apr 08, 2014 4:31 pm

Re: How did you manage this bug? Diacritical marks

Post by CanInf »

this is not an issue with editing in Notepad... we have the same problem in our game... in fact, the unit pooped up in a MJ build pool when it was JA... so something is going on. I killed the unit in the game file and through it to the force pool, but something's wrong ... or at least I don't think we ever edited that file... But let me check....

Ok we did edit the file so it is encoding
CanInf
Posts: 377
Joined: Tue Apr 08, 2014 4:31 pm

Re: How did you manage this bug? Diacritical marks

Post by CanInf »

OK so it seems it was because the game file went into notepad at some stage and this MIL became an issue.

what I did
- opened the fast game start
- copied all the Dusseldorf info from the fast start
- pasted that into the game file
- saved as UTF-8... now the name is just whacked...

I am thinking of putting the unit in the middle of Greenland...
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