Japanese graphics assets question

Strategic Command is a series of deeply immersive turn based strategy games covering the greatest conflicts in modern history.
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FOARP
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Joined: Sun Dec 23, 2012 10:05 pm

Japanese graphics assets question

Post by FOARP »

Question for Devs: is it OK if I use the graphics-assets for Japan in SC:WaW or SC:WitP for an SC:WiE mod for public release? I suppose I could try to either find a third-party mod that has their own assets for Japan, create my own, or just use generic graphics for them, but this seems a hassle.

I should clarify that this is not going to be a "play WaW/WitP without buying the game!" mod or anything like that - this is related to the alt-history Turtledove mod I've been working on.

I own all of this generation of the StratCom games (they're awesome! keep making them!).
American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.
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Hubert Cater
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Re: Japanese graphics assets question

Post by Hubert Cater »

Hi, thanks for the question, much appreciated, and just curious if then it might be possible to release the mod for Pacific or even World at War to avoid the potential issue altogether?

We can help with the conversion if needed, let us know.
FOARP_slith
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Re: Japanese graphics assets question

Post by FOARP_slith »

Hubert Cater wrote: Mon Feb 02, 2026 2:32 pm Hi, thanks for the question, much appreciated, and just curious if then it might be possible to release the mod for Pacific or even World at War to avoid the potential issue altogether?

We can help with the conversion if needed, let us know.
I plan to release it for all editions of the game but am working on WiE first. Thanks for the offer of help on conversion - I'll be sure to take you up on it when I get to converting. I guess if the Japanese graphics are going to be an issue I'll just use a third-party mod or generic graphics.
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