Converted merchants to merchants-t not showing liquid cargo cap

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melvi
Posts: 332
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Converted merchants to merchants-t not showing liquid cargo cap

Post by melvi »

I have finished converting couple merchants to merchants-t and they are not showing any “liquid cargo cap” in their info screen, well.. it is showing still 0, I don’t know if that’s wai/wad or a bug.
xAK-t not showing liquid cargo cap.jpg
xAK-t not showing liquid cargo cap.jpg (99.63 KiB) Viewed 88 times


Regards:
Melvi
potski
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Re: Converted merchants to merchants-t not showing liquid cargo cap

Post by potski »

melvi wrote: Sun Feb 01, 2026 4:28 am I have finished converting couple merchants to merchants-t and they are not showing any “liquid cargo cap” in their info screen, well.. it is showing still 0, I don’t know if that’s wai/wad or a bug.

xAK-t not showing liquid cargo cap.jpg

Regards:
Melvi
An AK-T is a cargo ship converted to carry troops, changing some of their cargo capacity to passenger quarters. Antonio Lopez starts as Cargo 5300, Troops 260, Liquid 0, and had converted to 3975, 1585, 0. So that looks OK to me.

Note there is an Advanced Preferences setting:

AK Tankers : On/Off [On by default]

This is explained in the manual:
AK Tankers – Off means liquids can only be moved by ship with liquid cargo capacity. On means liquids can be stored in any ships bulk cargo space. This is much slower to load/unload than using a ship that has capacity for liquid cargo. This includes Barge and Submarine transport missions.
So, unless you turned this setting off, then despite the 0 liquid capacity displayed, you should find that AK as it was or AK-t now, can load fuel. I think it is not 1 to 1, ie. you can't replace 3975 tons of cargo with 3975 tons of fuel, but still a significant amount if carrying only liquid fuel, or easily enough as supplies for a unit that has some vehicles, so you have 1585 troops, their equipment and supplies and fuel.
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RangerJoe
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Re: Converted merchants to merchants-t not showing liquid cargo cap

Post by RangerJoe »

potski wrote: Wed Feb 04, 2026 3:55 am
melvi wrote: Sun Feb 01, 2026 4:28 am I have finished converting couple merchants to merchants-t and they are not showing any “liquid cargo cap” in their info screen, well.. it is showing still 0, I don’t know if that’s wai/wad or a bug.

xAK-t not showing liquid cargo cap.jpg

Regards:
Melvi
An AK-T is a cargo ship converted to carry troops, changing some of their cargo capacity to passenger quarters. Antonio Lopez starts as Cargo 5300, Troops 260, Liquid 0, and had converted to 3975, 1585, 0. So that looks OK to me.

Note there is an Advanced Preferences setting:

AK Tankers : On/Off [On by default]

This is explained in the manual:
AK Tankers – Off means liquids can only be moved by ship with liquid cargo capacity. On means liquids can be stored in any ships bulk cargo space. This is much slower to load/unload than using a ship that has capacity for liquid cargo. This includes Barge and Submarine transport missions.
So, unless you turned this setting off, then despite the 0 liquid capacity displayed, you should find that AK as it was or AK-t now, can load fuel. I think it is not 1 to 1, ie. you can't replace 3975 tons of cargo with 3975 tons of fuel, but still a significant amount if carrying only liquid fuel, or easily enough as supplies for a unit that has some vehicles, so you have 1585 troops, their equipment and supplies and fuel.
Actually, it is 1:1 from what I have seen.
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melvi
Posts: 332
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Converted merchants to merchants-t not showing liquid cargo cap

Post by melvi »

Pufffff.. all this time i was thinking AK-t meant AK-tanker....
And another issue solved, thanks 8)
Regards:
Melvi
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