Amphibious Issues

War in Spain 1936-39 is the first in a new wargame series, using a new Land-Sea-Air engine inspired by War in the Pacific - Admiral’s Edition. Gameplay and realism are improved by TRUE AI and a detailed Logistics systems. A hyper detailed OOB reaches down to battalion and company level. A beautiful, hand drawn, 5 nautical mile per hex map massively increases player immersion.

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hightower88
Posts: 13
Joined: Mon Sep 12, 2016 2:00 am

Amphibious Issues

Post by hightower88 »

Not sure if this is a bug or something else. But I have been watching several tutorials for the Balearic islands and doing the exact same things. however, when I route my task forces to an invasion point the TF's end up rerouting to to the edge of the map for the Barcelona and Menorca ports. The Velencia TF just turns around halfway to Ibiza and goes back to port. What could I possible be doing wrong?
melvi
Posts: 350
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Amphibious Issues

Post by melvi »

hightower88 wrote: Sun Feb 01, 2026 12:58 pm Not sure if this is a bug or something else. But I have been watching several tutorials for the Balearic islands and doing the exact same things. however, when I route my task forces to an invasion point the TF's end up rerouting to to the edge of the map for the Barcelona and Menorca ports. The Velencia TF just turns around halfway to Ibiza and goes back to port. What could I possible be doing wrong?
No Operations Report saying something like "TF XX aborting mission due to surface threat"?.

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Melvi
hightower88
Posts: 13
Joined: Mon Sep 12, 2016 2:00 am

Re: Amphibious Issues

Post by hightower88 »

No, on my most recent try that actually worked of course...

However, I do see my patrol boats breaking off their mission due to lack of ammo when they have full ammo loads. Any thoughts on that?
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RangerJoe
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Re: Amphibious Issues

Post by RangerJoe »

hightower88 wrote: Sun Feb 01, 2026 2:34 pm No, on my most recent try that actually worked of course...

However, I do see my patrol boats breaking off their mission due to lack of ammo when they have full ammo loads. Any thoughts on that?
How about their fuel? If that is still good, then report it. However, go to the .ini file and switch to hourly saves so you can look at exactly when they break off their patrols and what their fuel plus ammo status actually is.
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