1. Will an arty unit be eligible to participate in defence if it has just performed a combat action in the friendly turn (eg. enhanced movement or offensive artillery barrage)?
2. In "Last stand at Korsun" scenario, the supply dump at Korsun, if inspected, has a "+7" inscribed on it. Does it mean that after 7 turns it will cease to be a suppy point and all units in the pocket will be out of supply?
3. Say that there are 2 defending units in a stack, a 1-step one and a 4-step one. If the stack gets attacked and loses 2 steps will each one lose 1 step, starting with the 4-step one?
4. Same stack as above, if it gets attacked and loses 1 step, resulting in 3-step and 1-step units, and in the same turn gets attacked again and loses a further step, will the stronger unit take the hit again or will the next one (smaller) take the next hit?
5. Does interdiction work between the supply dump and the truck or between the truck and the unit to be supplied?
6. Will a supply dump supply a unit that's eg. in the next hex without any truck being on board at all?
7. Exactly how does "bleak" weather worsen spotting when "hidden units" are in effect?
Thanks in advance.
/coralsaw

