Sync PBEM Games After Updates/SCN Updates

Tech Support forum for War in Spain 1936-39

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Funguy117
Posts: 8
Joined: Thu Feb 01, 2024 9:50 pm

Sync PBEM Games After Updates/SCN Updates

Post by Funguy117 »

I wanted to give back a bit to anyone in need. Great Game!
Below is a Guide I wrote based on some info via I gathered from The Combined Fleet HQ Discord.

Please let me know if any corrections!

The two factions have the following Fields (From what I see regardless of faction that makes the PBEM the fields are the same).

An input field for the Nationalist. (Code goes here)
A keycode for the Republican. (Get Code here)

Nationalist send save to Republican.
Players have both updated their game versions at this point. 8-)
Best to do all turns before upgrading, example have the Nationalist turns done and saved before updating. Changing any data changes the 6 digit code; In the case below it is the Republican Turn

Republican User:
Open the following File in a txt editor (NotePad, TextEdit, etc.):

Code: Select all

....\Matrix Games\War in Spain 1936-39\Assets\WIS_Settings.INI
Look for the following VAR:

Code: Select all

'USE_PROGRAMMERS_USER_INTERFACE = 0'
Set this to

Code: Select all

'1'
Save over the file and close.

Place the PBEM Save in your Save folder (NOT PBM Import):

Code: Select all

...\Matrix Games\War in Spain 1936-39\Save\
Launch the game.
Load your save game, not 'Run this PBEM game turn'.
At the SCN Map Screen,
Open Preferances (top left, the windows should be GREY and not RED) -> Advance Settings -> Multiplayer Settings -> Your Keycode for this turn is: XXXXXX (6 Digits, share this with the Nationalist Player).

Showing Advance Settigns Button in Prog UI Mode
Showing Advance Settigns Button in Prog UI Mode
2026-02-06_161616_JABj.png (222.57 KiB) Viewed 224 times

Showing Republican 6 Digit code to be shared with Nationalist Player
Showing Republican 6 Digit code to be shared with Nationalist Player
2026-02-06_161628_toCK.png (234.97 KiB) Viewed 224 times

Nationalist User:
Open the following File in a txt editor:
....\Matrix Games\War in Spain 1936-39\Assets\WIS_Settings.INI

Look for the following VAR:
'USE_PROGRAMMERS_USER_INTERFACE = 0' - Set this to = '1'
Save and close the file.

Launch the game.
Load your save game, not process PBEM Turn.
At the game screen,
Open Pref (top right, the windows should be GREY and not RED) -> Advance Settings -> Multiplayer Settings -> Input KeyCode here: XXXXXX (6 Digits, from Republican player) -> Execute.

Showing Input field for Keycode Input, be sure to excute and save!
Showing Input field for Keycode Input, be sure to excute and save!
2026-02-06_162659_Mi8M.png (296.73 KiB) Viewed 224 times

Save the game.
Nationalist now sends the save back to the Republican.

Both Users:
Open the following File in a txt editor:

Code: Select all

....\Matrix Games\War in Spain 1936-39\Assets\WIS_Settings.INI
Look for the following VAR:

Code: Select all

'USE_PROGRAMMERS_USER_INTERFACE = 1'
Set this to

Code: Select all

 '0'
Save and close the file. - If this is skipped the UI will not go back to default game mode.

Republican User:
Ref: 3.2.1 PBEM Sequence of Play if needed.
Place PBEM save in

Code: Select all

...\Matrix Games\War in Spain 1936-39\Save\
Load the game, do not run PBEM this Turn.
Issue Orders -> Save
Send File to Nationalist.

Nationalist User:
Since there is new Orders to process, place the save from the Republican Player in PBEM Import.
Run this PBEM game turn.
Orders -> Save Game sent to Republican.

Republican User:
Since there is new Orders to process, place the save from the Republican Player in PBEM Import.
Run this PBEM game turn.
Orders -> Save Game sent to Nationalist.

Carry on! 07
Cheers,
Funguy
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