Lakes and rail line and Wood Contents

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Cpl GAC
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Joined: Fri Jul 16, 2021 6:38 pm

Lakes and rail line and Wood Contents

Post by Cpl GAC »

Am I missing something? I cannot find lake terrain, rail lines, and what is "WoodsContent"?

Also - how do you name cities, towns and rivers?
If you're STILL making Panzer IIs after seeing your first T-34... you're probably going to lose.
StuccoFresco
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Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

Re: Lakes and rail line and Wood Contents

Post by StuccoFresco »

Cpl GAC wrote: Sun Feb 08, 2026 9:12 pm Am I missing something? I cannot find lake terrain, rail lines, and what is "WoodsContent"?

Also - how do you name cities, towns and rivers?
There are no rail lines in the game, you can just paint them on your "graphic overlay" but they won't have any effect ingame.

"WoodsContent" appears to be a separate layer to the terrain. You can have Open terrain with "WoodsContent" and end up (IIRC) with a Light Woods modifiers on the hex. It works like minefields, bridges, ecc: an additional modifier to the base terrain of the hex.

Lake, I believe there's none, it's just "Water". Makes sense, no reason to use a different hex for what's essentially water.

You name towns, cities and whatnot by making them Victory Hexes: you can name every VH, and if you give them 0 value they'll just show up as names. However, they won't appear on the map unless you also write them in your "graphic overlay".
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O.Schmidt
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Re: Lakes and rail line and Wood Contents

Post by O.Schmidt »

Rail line...you need to use a paint program...It's not supported by the game (only roads and paths!).

Lakes...you need to use a paint program. Use Sea_0 and edit it on your finished map.

I'm not entirely sure what WoodsContent is!??

+++I think the DW 40-42 MapEditor works better...?+++
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