Republican units issues built 165.52

Tech Support forum for War in Spain 1936-39

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melvi
Posts: 332
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Republican units issues built 165.52

Post by melvi »

Hello,
I have started a republican Main Campaign 1936-1939 scenario with game version 165.52.
The preferences are as shown in the screenshot.
preferences.jpg
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The XIV Reservas Compañia de Intendencia and XIV Reservas Compañía de Zapadores probably have wrong OOB. They looks like are under 21 Bat. Internacional de Inf. in the Puertollano Mob. Columna de Milicia of the 24ª Division ( sorry but I have none of their LCU editor slot numbers). If I had to bet i´d say they should go under some XIV Reservas Regimiento MIxto or something like that.
republican units issues01.jpg
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Misspelled name, the unit 6056 should probably be named Area de Ciudad Real Base de Aviacion.
republican units issues02.jpg
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Wrong TOE, the units 7602, 7603 have wrong TOE they have 9 village volunteer devices instead the 9 MAOC militias that their TOE says.
republican units issues03.jpg
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It happens the same with units 7463, 7484, 7511 and 7671.
It could be too that all these have wrong TOE template instead wrong TOE composition, but I think it is more wrong TOE composition since the village volunteers template has 3 horse wagon and 3 support squads. The MAOC template has 1 horse wagon and 4 support squads, same that all mentioned units.

Unit 7703 and 7895 have either wrong TOE composition or wrong TOE template. They have POUM militias squads and their template assigned is with MAOC militias.
Same with 7866, 7867, 7896, 7897 and 7925 it is either wrong TOE composition or wrong TOE template. They have UGT-CADCI Militia squads and their assigned template says MAOC militias.


Regards:
Melvi
melvi
Posts: 332
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Republican units issues built 165.52

Post by melvi »

The TOE upgrade for the AST LtW ( no clue what that means, light weapons? Opposed to the Hwt heavy weapons of the other kind of TOE?) Batallon de Milicias I think it should switch from Asturias Militias Sq. devices to Asturias Infantry Sq. devices in the 01-05-37 upgrade. The militias stop been produced in 01-01-37 and infantry is produced from 02-37 to 04-37. Not sure but probably the last update in 01-11-37 go to Rep. Norte Infantry Sq. produced 05-37 onwards? If it stays with Asturias Infantry Sq. it is going to update to one device that would not have been produced in last 6 months.
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Same with AST HvW Batallon de Milicias. 2nd upgrade in 15-05-37 from Asturias Militia Sq. to Asturias Infantry Sq. and the 3rd upgrade in 01-12-37 from Asturias Infantry Sq. to Rep. Norte Infantry Sq for same reason than the LtW type.
republican units issues05.jpg
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There is a similar issue with basque EUS LtW Batallon de Milicia and EUS HvW Batallon de Milicias TOES , they are using Basque Militia Sq. devices all the way instead switching to Basque Infantry Sq. devices and later to Rep. Norte Infantry Sq. devices.

And same with Santander SAN HW ( no LtW and HvW this time, at least that I can find) Batallon de Milicia with the Santander Militia Sq. The upgrades don’t swith to Santander Infantry Sq. and later to Rep. Norte Infantry Sq. devices.

Regards:
Melvi

PD: I just saw that the Levante N2 Columna de Milicia logistic subunit issue is solved in this built.
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Piteas
Posts: 382
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Re: Republican units issues built 165.52

Post by Piteas »

Surely, errors in TOEs.

Checking and fixing (not for the March patch, the next one)
Nobody expects the Spanish Inquisition!

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melvi
Posts: 332
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Republican units issues built 165.52

Post by melvi »

Montagut Columna de Milicia ( no LCU editor slot number for parent yet) lacks sapper subunit, maybe wad/wai but I let you know just in case.
republican units issues06.jpg
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Small typo in 7835 unit name, it should be called Noi del Sucre CNT Centuria.
republican units issues07.jpg
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https://en.wikipedia.org/wiki/Salvador_Segu%C3%AD


Another small typo in 7866 unit name, it should be Miajadas Compañia de Milicia. ( since even if Majadas exist in real life it is way far from Miajadas, and it isn’t among the bases in our map, https://forums.matrixgames.com/viewtopic.php?t=415501 ).
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Besides that it is one of the units mentioned in my first post of this thread. It has wrong TOE composition or TOE template.


The typo in the MAOC device info screen is still there. Probably in any device info screen that calls MAOC= Milicias Antifascistas Oberas y Campesinas if it is anywhere else.
republican units issues09.jpg
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Regards:
Melvi

PD DD Alcala Galiano name is fixed, much better, thanks.
Espartaco Agrupacion de Mil. name fixed, thanks.There is still Expartaco CNT Columna de Milicia and Expartaco CNT Compañia de Intendencia ill add the LCU editor slot numbers when they appear.
The OP report message when De los Gavilanes CNT Centuria appears now points you to the right Jerez base, thanks. :)
melvi
Posts: 332
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Republican units issues built 165.52

Post by melvi »

I don’t know how should be TOE upgrade path for the CNT-FAI units, but it looks wrong that they are using CNT-FAI Militia Sq. devices in late 1937 and in 1938 when those devices stop been produced in 03-37. At some point they should switch to People Infant. Sq. 37 and People Infant. Sq. 38. Right? If it is 01-10-37 when they switch to People Infant. Sq. 37 there is going still to be a gap of 7 months with no production of replacements devices for the CNT-FAI units in the middle of pretty heavy fights where they will surely be involved I guess.
republican units issues10.jpg
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Something similar happens with MAOC units TOE upgrade path. The MAOC Militia Sq. are used way later than they are stopped been produced.
..
..
..
And everything else kind of unit I check. I am afraid you would need to take a close look to TOE templates, they looks a bit messy the way they are now , sorry to say. All upgrades in late 1937, 1938 and 1939 are using the respective basic militia unit. And I see nowhere the People Militia Sq, and People Infant. Sq whatever year used. That’s for the republican side. I don’t now how looks like the Nacionales side.
Regards:
Melvi
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Piteas
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Re: Republican units issues built 165.52

Post by Piteas »

Thanks, Melvi. Some things are already fixed in the next patch, and others aren't, because patches are released slower than fixes. But all the errors are fixed asap for the next parches.

The militias TOE templates issue is a new one. I dont know why is so weird. I didnt these templates. Now I need to make a good checking.
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Piteas
Posts: 382
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Re: Republican units issues built 165.52

Post by Piteas »

The problem of militias within Republican People's Army units is resolved in the Ebro scenario, where this squad update issue doesn't exist. The militias have been replaced by army squads.
The other scenario where they could be a problem is the main campaign, which is being addressed gradually.
Nobody expects the Spanish Inquisition!

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melvi
Posts: 332
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Republican units issues built 165.52

Post by melvi »

Piteas wrote: Mon Feb 23, 2026 8:02 am The problem of militias within Republican People's Army units is resolved in the Ebro scenario, where this squad update issue doesn't exist. The militias have been replaced by army squads.
The other scenario where they could be a problem is the main campaign, which is being addressed gradually.
Perfect! I am glad to heard.

Regards:
Melvi
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