1.06.98 Hotfix2

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

Moderators: Joel Billings, simovitch, harley, warshipbuilder

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simovitch
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1.06.98 Hotfix2

Post by simovitch »

See Hotfix 3 thread.
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OldSarge
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Re: 1.06.98 Hotfix

Post by OldSarge »

Thank you for continuing to support this little gem of a game! It is much appreciated!
You and the rest, you forgot the first rule of the fanatic: When you become obsessed with the enemy, you become the enemy.
Jeffrey Sinclair, "Infection", Babylon 5
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simovitch
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Re: 1.06.98 Hotfix

Post by simovitch »

<Marco's post moved to tech support. please only use this thread for comments on the hotfix>
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anthonykevinluke
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Re: 1.06.98 Hotfix2

Post by anthonykevinluke »

Evening Simovitch,

7 turns into the new build and unfortunately the straggler bug still seems to be hanging on. I have now had multiple occasions where if a large gp of interceptors are in the vic of an intercept that causes damaged acft then the mass will all chase the couple of damaged acft. With all your hard work I wish that the bug had been eliminated but it does not appear so. If I can help in any way please advise. Many thanks.

Cheers, AKL
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simovitch
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Re: 1.06.98 Hotfix2

Post by simovitch »

Yes, I was going to say the same thing. Especially annoying is the Me410's chasing single fighters all the way to England. I worked out what was happening this morning and it looks much better now, I just need to test it a bit more.

A temporary kludge-fix for the Axis is to just recall the silly buggers.

Thanks!
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anthonykevinluke
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Re: 1.06.98 Hotfix2

Post by anthonykevinluke »

Outstanding! Great effort to find this bug mate 👍😁 I’ll wait for the fix and start again; let me know if there is anything you specifically want looked at. Again, as always, many thanks 🙏.

Cheers, AKL
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simovitch
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Re: 1.06.98 Hotfix2

Post by simovitch »

Please download and test the attached version and report back. When you load it it will be 1.06.99 in game.

Thanks!
simovitch

anthonykevinluke
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Re: 1.06.98 Hotfix2

Post by anthonykevinluke »

Morning Simovitch,

A quick question before I kick off again. Do I need a clean restart or should it work on a game already in progress ( my last one is only 7 game days in)? Or worst case would you recommend a wipe and reinstall? Many thanks as always.

Cheers, AKL
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simovitch
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Re: 1.06.98 Hotfix2

Post by simovitch »

It will work on a current game, but best to be at the start of a turn. You should see some changes mid-turn though.

edit: hold on I'm still seeing some weird freezray shite. Stay tuned.
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anthonykevinluke
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Re: 1.06.98 Hotfix2

Post by anthonykevinluke »

Dammit! Was just about to give it a go when I saw your edit. I will await your advice; if there is anything I can do in the way of testing for you please let me know. Otherwise, thanks as usual.

Cheers, AKL
Marco223
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Re: 1.06.98 Hotfix2

Post by Marco223 »

Hallo,
I have tested the new Patch.

My fighters breaks the attack automatically off.
They attack not the enemy
Screenshot (21).png
Screenshot (21).png (169.38 KiB) Viewed 451 times
Screenshot (20).png
Screenshot (20).png (347.24 KiB) Viewed 451 times
The next thing i noticed. Its coming the last two patch.....
The time interval its not work correct.
I play with the Max Clock Speed 1 minute per 2 seconds.
But if i have any action, the time skip 2 minutes.

Mfg Marco
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simovitch
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Re: 1.06.98 Hotfix2

Post by simovitch »

OK its looking good and I finally worked through all these issues I think. It's been "fix one thing and break another" for the past few weeks but I'll keep testing and hopefully have a new HFX3 out before the weekend.

Thanks for your patience.
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anthonykevinluke
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Re: 1.06.98 Hotfix2

Post by anthonykevinluke »

No worries, thanks mate for all your hard work and dedication.

Cheers, AKL
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