Is AI teasing me?

War in Spain 1936-39 is the first in a new wargame series, using a new Land-Sea-Air engine inspired by War in the Pacific - Admiral’s Edition. Gameplay and realism are improved by TRUE AI and a detailed Logistics systems. A hyper detailed OOB reaches down to battalion and company level. A beautiful, hand drawn, 5 nautical mile per hex map massively increases player immersion.

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melvi
Posts: 371
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Is AI teasing me?

Post by melvi »

It is turn 23-07-36 in my main campaign scenario with 165.52. I have seen a nacional unit in a spot it surprised me. I went to load the previous turn and that same unit was 2 hexes away.
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So I switched sides and checked that unit with nacionales in those same 2 turns.
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If my maths don’t fail me and the “reverse” move I did with the nacional unit to check what was the movement cost to cross the hex in between the 2 turns is accurate, that unit has moved in one turn:
41,60-29,20= 12,40 remaining to go from first hex to second.
22,80 to full cross hex second
15,60-12,80= 12,80 already moved in third hex towards the fourth one
----------
48 movement points in one turn!.

Is that correct? If it is I wanna know the diet of those soldiers to try to apply to mines. And if they are teasing me I want them fired by treachery!.
Regards:
Melvi

PD: I mean.. out of my head anything that cost more than 20 movement points to move to next hex it takes more than one turn to my foot units to acomplish. And those Requetes it is not like they are Legionarios.
melvi
Posts: 371
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Is AI teasing me?

Post by melvi »

Talking about the issue…. These HQ units in Madrid it seems like they forgot they are static for a bit.
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But then they realiced they were indeed “static”.
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Regards:

Melvi
melvi
Posts: 371
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Is AI teasing me?

Post by melvi »

So I thought I had a nacionales batallion “trapped” in Sodupe hex 101, 58, just in case and though, as far as I undertand the game, the only hex where that batallion could retreat was Amurrio 101, 59 I put my unit already in Amurrio with an ambush order to try cover a possible retreat to hex 100, 59. Fine, fine, fine… lets go next turn.
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It looks like I pushed back the enemy unit in Zarate 102,61, they began retreat towards Vitoria.
It looks like there was no fight against the unit in Sodupe cause they were moving towards Amurrio.
Now comes the funny part… the nacional unit moving towards Amurrio conquered the “undefended” base …… The question is … Where the heck did my unit there go?????? Why the heck they left Amurrio and moved towards Zarate??? I could undertand if they had tried to ambush the unit retreating from Zarate… but those went towards VITORIA, to the other side…
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Has anyone an explanation about what could have happened there?? I am all annoyed about the issue.

Regards:

Melvi
melvi
Posts: 371
Joined: Mon Sep 30, 2013 4:34 pm
Location: Logroño ( La Rioja) España

Re: Is AI teasing me?

Post by melvi »

Another movement that no clue how they have done.´The nacional engineer unit has gone from hex 1 to hex 2 across my lines. They have moved either gazillion movement points surrounding my units ( like 4 hexes) in one turn or ignored my ZOCs. I cant find another explanation.
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Here are the turns where the issue took place.
is ai teasing me question mark10.zip
(2.69 MiB) Downloaded 2 times
Regards:
Melvi
Last edited by melvi on Fri Mar 06, 2026 5:39 pm, edited 1 time in total.
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RangerJoe
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Re: Is AI teasing me?

Post by RangerJoe »

All troops are on vehicles which travel faster than marching or walking.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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melvi
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Joined: Mon Sep 30, 2013 4:34 pm
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Re: Is AI teasing me?

Post by melvi »

RangerJoe wrote: Fri Mar 06, 2026 4:50 pm All troops are on vehicles which travel faster than marching or walking.
Even with no pontoon and crossing rivers? i could understand if they were following a road... but cross country and across couple rivers..... dunno..
Regards:
Melvi
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RangerJoe
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Re: Is AI teasing me?

Post by RangerJoe »

melvi wrote: Fri Mar 06, 2026 5:43 pm
RangerJoe wrote: Fri Mar 06, 2026 4:50 pm All troops are on vehicles which travel faster than marching or walking.
Even with no pontoon and crossing rivers? i could understand if they were following a road... but cross country and across couple rivers..... dunno..
Regards:
Melvi
They may have had enough movement points already used so they had almost crossed one hex and into another hex, so they would appear to move faster than normal when they actually moved at the rate that they were supposed to move.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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