Technical Breakdown based on official Manual Specifications:
Fuel Consumption: 315 liters/hour (Total for both engines).
The Indicated Airspeed (Va) above 6 km is 300 km/h (186 mph), as per manual p. 29. The game currently uses a incorrect Cruise Speed of 239 km/h (149 mph). However, at the Ju-86P-2's operational ceiling of 11,000m, an Indicated Airspeed (Va) of 300 km/h translates to a True Airspeed (TAS) of approximately 345 km/h (214 mph) due to low air density. By using a cruise speed of 149 mph, the game treats the aircraft as if it were flying at sea level, ignoring the high-altitude efficiency of the diesel engines. Correcting the speed to reflect historical high-altitude TAS would increase the operational radius.
My only doubt is whether the speed listed in the manual is actually IAS or TAS. Even if it were TAS, 300 km/h is higher than the 239 km/h the plane has in the game, thus increasing the total range.
1- Climb Phase (to 11,000m): According to historical flight plans, the Ju-86P-2 required a 45-minute climb to reach its operational ceiling. At max continuous power, this phase consumes approximately 595 lbs (approx. 314 liters) of diesel, covering roughly 90 miles at a reduced average ascent speed.
2- Mission Cruise at Altitude (11,000m): a) Available Cruise Fuel after the climb, 3,479 lbs remain for the mission transit. b) Fuel Efficiency (Fuel Flow): According to performance charts, the Jumo 207A-1 turbocharged diesel engines were extremely efficient at high altitudes due to reduced air density, allowing for a much higher cruise speed. The specific fuel consumption at 11,000m was approximately 230 kg/h (approx. 507 lbs/h) for both engines combined. c) Historical Cruise Speed (Marschgeschwindigkeit): If the manual speed is IAS, then it would probably be a mission cruise speed (TAS) of 214 mph (345 km/h) at 11,000m. d) Remaining Endurance (Gesamtflugzeit) subtracting the 45-minute climb from the in-game 390-minute endurance leaves 345 minutes (5.75 hours) for the cruise phase. e) Given the 507 lbs/h fuel flow, the remaining 3,479 lbs of fuel easily support the 5.75 hours of cruise time remaining in the aircraft's endurance (3,479÷507 hours potential, validating the in-game 6.5h endurance as a conservative/safe value).
3- Calculated Total Range: 90 miles (Climb) + 1,230 miles (Cruise at 214 mph) = ~1,320 miles vs 968 miles Current In-game Range.
The discrepancy is caused by the in-game Cruise Speed (149 mph), which likely reflects low-altitude, fog or landing patterns (page II10 of the flight manual: "Höchstgeschwindigkeit in Bodennähe bei schlechter Sicht und Nebel 240km/h", Maximum speed near the ground in poor visibility and fog is 240 km/h). For comparison, the Ju-88D-2 (2,778 lbs fuel / 240 min endurance / 233 mph Cruise Speed) achieves 932 miles. It is illogical for the Ju-86P-2—carrying 46% more fuel and staying airborne 62% longer with more efficient high-altitude diesel engines—to only gain 36 miles of additional range over the Ju-88.
The TAS speed at 11,000 meters behaves very differently than at other altitudes; it increases dramatically, resulting in a significant overall increase in range. I've been very conservative; the actual range at those altitudes is probably much greater than what I've stated.
It can be verified that the Ju-86P carried out missions at a much greater distance than is possible in the game, considering that the Ju-86P that was forced to land by the Soviets due to an engine failure in the Rovno region on April 15, 1941, had the mission of carrying out a reconnaissance over Zhitomir from its base on the outskirts of Krakow, in Poland (a total of 42 hexes in the game, something unrealizable with the data we currently have in WitE2). But even so, that's a relatively short flight; the Ju-86Ps covered considerably longer distances on some missions.
It would be better represented if it were adjusted the Cruise Speed to 214 mph (345 km/h) (and the Total Range accordingly to 1,320 miles) or to 186 mph (300 km/h) to would correctly reflect the Ju-86P-2's historical role as a strategic deep-reconnaissance asset.
I have attached the relevant page 29 from the ''Bedienungsvorschrift-Fl'' for your review.




