1825.11 Exception Fuse Reached

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alghblag
Posts: 54
Joined: Sun Apr 03, 2016 7:12 pm

1825.11 Exception Fuse Reached

Post by alghblag »

Hi all,
Attempted to configure tanker preferences during mission setup and got hit with the following:

!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.09 RC - Build 1825.11 -- Object reference not set to an instance of an object. -- Scen : Operation Twilight Mallet, 2027 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command.MissionEditor._Closure$__._Lambda$__3520-2(ActiveUnit TheAu)
at System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count)
at System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count)
at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__1.MoveNext()
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at bRDn0xwFk9Ebbjs7caP6.lPIwZW6Lw0b(Object , bRDn0xwFk9Ebbjs7caP6 )
at Command.MissionEditor.RefreshUnassignedUnits()
Call Stack & Error details:
Error at 200634: Object reference not set to an instance of an object.

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Raptorx7_slith
Posts: 832
Joined: Fri Jul 26, 2013 10:14 pm

Re: 1825.11 Exception Fuse Reached

Post by Raptorx7_slith »

Which mission did you try to edit the tanker preferences for? I'm not getting an exception when I click on them
alghblag
Posts: 54
Joined: Sun Apr 03, 2016 7:12 pm

Re: 1825.11 Exception Fuse Reached

Post by alghblag »

I set up a new tanker mission to the south that doesn't show up there, which worked fine until I opened the mission preferences, then hit the Exception Fuse.
DWReese
Posts: 2547
Joined: Fri Mar 21, 2014 11:40 am
Location: Miami, Florida

Re: 1825.11 Exception Fuse Reached

Post by DWReese »

Using 1825.11 and the most updated DB, I get a similar-looking message several times a game when playing. Usually it occurs right before a weapon is fired.

The message shows up in a window in the top left, but the game continues on. If you click on OK you can make the window close, but the actual error doesn't seem to have any affect on game play.

As I mentioned, even though the message pops up, the game continues, whether you click okay or not.
Nikel
Posts: 2855
Joined: Tue Mar 24, 2009 10:51 am

Re: 1825.11 Exception Fuse Reached

Post by Nikel »

There is a unit that appears and disappears from the list.

If you force it by clicking, you may even get an exception.

Posting it here because perhaps it is related.

The simulation has to be running for it to happen.


FE7.gif
FE7.gif (1.46 MiB) Viewed 98 times

16-03-2026 11:28:04!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.09 RC - Build 1825.11 -- Object reference not set to an instance of an object. -- Scen : Operation Twilight Mallet, 2027 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Mission.get_UnitsAssignedToTaskPool(Scenario theScen)
Call Stack & Error details:
Error at 200643:
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