AI has excessive amounts of fighters on their carriers

Tech Support forum for Rule the Waves 3
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Woah
Posts: 12
Joined: Mon Oct 31, 2022 9:32 am

AI has excessive amounts of fighters on their carriers

Post by Woah »

AI loads up carriers with an insane amount of fighters, but never uses them as strike aircraft with rockets or bombs, just as escorts and cap

over 500 fighters, only 82 dive bombers and slightly over 100 torpedo bombers in this battle
so around 75% of AI aircraft on carriers were fighters


This makes them very weak when sending out carrier strikes as often only 10-20 strike aircraft attack.




AI should probably be closer to atleast 50/50 but more reasonably 40% fighters, 60% strike
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WLRoo
Posts: 272
Joined: Sun Jul 01, 2018 5:20 pm

Re: AI has excessive amounts of fighters on their carriers

Post by WLRoo »

They can do that if they have been in wars before and your carriers have crushed them.

Which version are you on? 1.01.34 is the current latest.
Woah
Posts: 12
Joined: Mon Oct 31, 2022 9:32 am

Re: AI has excessive amounts of fighters on their carriers

Post by Woah »

battle was in 1.01.32
but behavior is the same in 1.01.34

additionally the AI cannot use fighters to attack other carriers by testing in scenarios and in fleet excercises.

the AI wont use fighters to drop bombs, torpedoes (i modded them to be able to carry them) or rockets when unlocked




in the scenario editor there is a "fighter bomber" option, but they will prioritise torpedoes, will level bomb when using bombs, and cannot use rockets, they are no different than a torpedo bomber in practise.




this is also an issue, because as i outlined in my other bug report here
https://forums.matrixgames.com/viewtopic.php?t=416409

the AI cannot use fighters to strike with
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