Rolling Steppe

The new game by Brian Kelly, sequel to Desert War: 1941-1942
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StuccoFresco
Posts: 697
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

Rolling Steppe

Post by StuccoFresco »

Hello, I'm wondering if it's possible to modify the terrain modifiers. For example, I think that Rolling Steppe terrain completely negating Shock is a bit much.

Is there a way to modify the modifiers?
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Saint Ruth
Posts: 1520
Joined: Wed Dec 16, 2009 1:39 pm

Re: Rolling Steppe

Post by Saint Ruth »

Hi, no, they are all hardcoded. If there's no Shock, then using Steppe is best.
Cheers,
Brian
StuccoFresco
Posts: 697
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

Re: Rolling Steppe

Post by StuccoFresco »

Saint Ruth wrote: Mon Apr 27, 2026 4:24 pm Hi, no, they are all hardcoded. If there's no Shock, then using Steppe is best.
Cheers,
Brian
Ah, unfortunate.

I think something like the Antitank effect that halves Shock would be best for this kind of terrain. It's not as shock-hostile as a thick Forest tile, or Urban warfare. Gently sloped hills aren't anathaema for mobile operations, after all.
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