[Q] Submarine/Ship strike mission issues

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ckolonko
Posts: 24
Joined: Thu Apr 25, 2024 7:28 pm

[Q] Submarine/Ship strike mission issues

Post by ckolonko »

Hi there,

I'm currently trying to get a pair of seaborne units to hit a land target at a specific time within the mission Iron Hand. I am trying to get both units to strike the Command Bunker at the same time.

It's been really frustrating. I've tested various methods and have finally got the units to open fire with a ToT, after setting the WRA for each unit to make sure they release their full complement of missiles, setting their RoE to Land- Free and engage Targets of Opportunity for each unit as doing so in the mission editor doesn't work, and then creating separate missions for each unit. I have also had to split the RFS Dagestan from it's SAG just to get it to fire on time. It all seems very clunky, especially when compared to air units that work very well.

After all this, the RFS Dagestan ignores the set target and hits a nearby airfield instead. I can't work out what I'm doing wrong. Mission attached. Please note in the save I cloned the mission I set for the B-265 Krasnodar after getting fed up of creating the same mission from scratch for the Dagestan. The issues was the same either way. Any advice will be gratefully received. I'm really enjoying this mission though, being able to pick apart the air defences and test different methods of attack.
Iron Hand test strike.zip
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Nikel
Posts: 3233
Joined: Tue Mar 24, 2009 10:51 am

Re: Submarine/Ship strike mission issues

Post by Nikel »

After some trial and error... :)

The TOT was set to 19:30Z

Scenario attached with the missions, note this is the original scenario.

TOT.gif
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Attachments
Iron Hand, 2014 TOT.zip
(290.42 KiB) Downloaded 7 times
ckolonko
Posts: 24
Joined: Thu Apr 25, 2024 7:28 pm

Re: Submarine/Ship strike mission issues

Post by ckolonko »

Fantastic! Thanks Nikel :D
Nikel
Posts: 3233
Joined: Tue Mar 24, 2009 10:51 am

Re: Submarine/Ship strike mission issues

Post by Nikel »

You may also try adding the 3 types of bombers and the Iskander-M unit. I moved this one in the editor to be on range.

4 missions in total.

- Sub
- Naval group
- Iskander-M
-3 types of Bombers

TOT A.gif
TOT A.gif (1.57 MiB) Viewed 167 times
ckolonko
Posts: 24
Joined: Thu Apr 25, 2024 7:28 pm

Re: Submarine/Ship strike mission issues

Post by ckolonko »

Thanks again.

Could you just do a little run down of the process you followed to set up the mission please? Just so I can work out where I'm going wrong. Just took at a look at the setup in the file you provided above, which works perfectly but there's no ROE info for the units.
Nikel
Posts: 3233
Joined: Tue Mar 24, 2009 10:51 am

Re: Submarine/Ship strike mission issues

Post by Nikel »

- Stopped the naval group.

- Changed the land ROE of all the units from HOLD to TIGHT. Individually in the naval group for the 2 units armed with Sagaris, and also for the group.

- Created a land strike mission for the Krasnodar.

- Added the target.

- Strike mission focus. Only engage mission specific targets.

- WRA. Sagaris. Land hardened building underground. Weapons per salvo. Use all weapons against target.

- TOT set to 19:30

- Cloned the mission for the Naval group. The WRA is not cloned, change that in the Naval group mission.
ckolonko
Posts: 24
Joined: Thu Apr 25, 2024 7:28 pm

Re: [Q] Submarine/Ship strike mission issues

Post by ckolonko »

Awesome. Thank you again and very much appreciated.
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