Little technical pb with "Mods" directory

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welk
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Joined: Sun Sep 17, 2006 6:41 pm
Location: France

Little technical pb with "Mods" directory

Post by welk »

Working on my mod ASL Tactic Command, I noticed 2 little things : not very essential but I report in case of utility


I have made 2 versions of my mod.
NAMES OF MODS are that : 00-ASL_COMMAND_WEST-FRONT and 01-ASL_COMMAND_EAST-FRONT

Name of my campaign directory is that : _0_ASL_TACTIC_COMMANDER


The first problem :
I noticed that to simply insert appropriated graphs in NAME OF MOD/Bitmap does not work each time when game start, you have to do some manipulations in game with settings (and it does not work each time)

To have 100% correct graphs in game, I have to insert appropriated graphs in NAME OF MOD/NAME OF CAMPAIGN/Bitmaps
And in this case, all works perfect (except concerning second problem below)

In practical way, to avoid any problem, I insert each time all needed files in "campaign" and in "Mods" : with this way, I am sure that all will work perfectly, and it's the case if I use this way.


The second problem :
It does concern Localization file.
My 2 versions of LOCALIZATION file are 100% identical, except for names of armies (US Army and Red Army)

The graphs adaptations work perfect (if I do what I described in above § "first problem")

But the localization files does not work properly in all cases : in some cases, all is ok ; in other cases, it does not work correctly

1/ If I quit the game and then I reload game, after changing settings, localization file modifications work perfect (name of AI army change correctly)

2/ But if I simply do the change of mod in game (using Settings/Mods without to quit the current play), localizations file modifications do not work (name of AI army does not change, it stays the last displayed name)

Example : If I play in WEST FRONT VERSION, name of AI army is US ARMY : it's ok
If I do that : to quit the game, to change setting/Mods to active (check) east front and uncheck West front, and to reload game : all work perfect, name of AI army become "Red Army" : it's ok

But if I stay in game (in play) and if I just go in Settings/Mod to uncheck West front version and to check East Front version, the graphs change correctly : ok. But the name of AI Army does not change : it stays "US Army".

I have to quit the play/game and to reload it, to have correct name for AI Army, and in this cas, all work perfectly

It's not vey important, because I do not need to change US ARMY in RED ARMY during game, but I report it in case of utility : It's an indication that program does not accept to take in mind the Mods/localization file change during game, even you use the settings/Mod check-uncheck command. During game, only graphs changes are taken in mind when you change the activated mod during the game.

You will say to me : why to change mod in settings/mods during game ? I discovered that because this mod manipulation (changing of mod during game) does allow me to do some little changes during game (I use a little tip to change during game the orientation of units and the color of plains).
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