Special Rules/Benefits for each side?

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

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Becket
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Special Rules/Benefits for each side?

Post by Becket »

Apologies if this has already been addressed, but will there be special rules or benefits applicable to one side or another? Such as, a "Russian Winter" rule that adversely affects German units in Russia from October to March, while Soviet effectiveness is increased?

Other potential Soviet special benefit might involve partisan actions in German held territory, or a "ni shagu nazad" rule providing for decreased chances of Soviet retreat during mid 42-43 (but units that do retreat get damaged reflecting NKVD punishment -- Stalin's infamous "Not a step backwards" order).

Similar benefits/detriments could apply to all the sides in the conflict. Axis & Allies has experimented with this a great deal in the new version.

"The very word Moscow meant a lot to all of us....it meant all we had ever fought for" -Rokossovsky
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Joel Billings
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RE: Special Rules/Benefits for each side?

Post by Joel Billings »

ORIGINAL: Becket

Apologies if this has already been addressed, but will there be special rules or benefits applicable to one side or another? Such as, a "Russian Winter" rule that adversely affects German units in Russia from October to March, while Soviet effectiveness is increased?

Other potential Soviet special benefit might involve partisan actions in German held territory, or a "ni shagu nazad" rule providing for decreased chances of Soviet retreat during mid 42-43 (but units that do retreat get damaged reflecting NKVD punishment -- Stalin's infamous "Not a step backwards" order).

Similar benefits/detriments could apply to all the sides in the conflict. Axis & Allies has experimented with this a great deal in the new version.

There are some special rules. There is a Russian Winter rule. There are partisans in many conquered territories.
All understanding comes after the fact.
-- Soren Kierkegaard
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Becket
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RE: Special Rules/Benefits for each side?

Post by Becket »

ORIGINAL: Joel Billings

There are some special rules. There is a Russian Winter rule. There are partisans in many conquered territories.

Excellent. I don't suppose I could get a list? [:D] Seriously, how will partisans and Russian Winter work in this game?

"The very word Moscow meant a lot to all of us....it meant all we had ever fought for" -Rokossovsky
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RE: Special Rules/Benefits for each side?

Post by Joel Billings »

ORIGINAL: Becket
ORIGINAL: Joel Billings

There are some special rules. There is a Russian Winter rule. There are partisans in many conquered territories.

Excellent. I don't suppose I could get a list? [:D] Seriously, how will partisans and Russian Winter work in this game?

Winter usually helps the defender slightly, but during the first Russian winter the German defense values are decreased and I think Russian attack is increased. Basically they'll get one turn of great attacks.

As for partisans, the population value of the area will turn into partisan points each turn. As long as the area is garrisoned sufficiently, these points will be destroyed. If not, as they accumulate, they will begin to attack infrastrucure and then eventually supplies and units. To fight the partisans, their must not only be a garrison but a supply unit must be used up. So as Germany conquers more territories, there will be a drain on their supplies each turn just to fight the partisans, and they will have to assign troops to garrison the rear areas. There are a lot of special rules involving the when countries join the fight and what garrisons are required to keep from activating opposing countries. I'm sure there are other rules too but they don't jump to mind at the moment (too much War in the Pacific on my brain right now).
All understanding comes after the fact.
-- Soren Kierkegaard
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Becket
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RE: Special Rules/Benefits for each side?

Post by Becket »

Fantastic! Thanks very much for taking the time to answer.

"The very word Moscow meant a lot to all of us....it meant all we had ever fought for" -Rokossovsky
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RE: Special Rules/Benefits for each side?

Post by Rummy »

Sounds like an excellent mechanism for partisans. So far, it looks like Joel and Gary have found a great balance between depth, realism, and simplicity. Good work!

My enthusiasm for this game grows by the minute.
Rodney J. Ross III
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