Updated rail graphics

Trade tips and tricks, workarounds maps, and graphics mods. Why certain scenarios or campaigns are favorites, or how to improve stinkers. Attach your work to share/critique.

Moderator: MOD_SPWaW

Post Reply
User avatar
FlashfyreSP
Posts: 1192
Joined: Sat Jul 06, 2002 9:39 am
Location: Combat Information Center
Contact:

Updated rail graphics

Post by FlashfyreSP »

Greetings, all
Just a quick note to let you know that I have finished the railroad overlays I've been working on. The file is available at The Bunker (link from my signature banner).

These overlays work in conjunction with the new railroad tiles I put together earlier. They help clean up those annoying odd railroad intersections.
ImageImage
User avatar
M4Jess
Posts: 5078
Joined: Thu Jan 17, 2002 10:00 am
Location: DC

RE: Updated rail graphics

Post by M4Jess »

Flash!

Way cool dude! Thanks!

Jess
Image

Im making war, not trouble~

Image
User avatar
Warrior2
Posts: 237
Joined: Mon Jun 25, 2001 8:00 am
Location: West Palm Beach, FL USA

RE: Updated rail graphics

Post by Warrior2 »

Really great work!
Image
Image
User avatar
BruceAZ_MatrixForum
Posts: 613
Joined: Mon Oct 09, 2000 8:00 am
Location: California

RE: Updated rail graphics

Post by BruceAZ_MatrixForum »

Thanks! Great work.

Recon
Semper Fi
User avatar
RockinHarry
Posts: 2344
Joined: Thu Jan 18, 2001 10:00 am
Location: Germany
Contact:

RE: Updated rail graphics

Post by RockinHarry »

Great work Flash, but personally i don´t like oversized graphics. Remember, railroad tracks almost filling a SPWAW hex are 30 to 40 yards wide![X(] Unfortunately the same disease has befallen the SP2WW2 game lately.[8|]

For those who dont´care: Grab it![8D]
RockinHarry in the web:

https://www.facebook.com/harry.zann
User avatar
FlashfyreSP
Posts: 1192
Joined: Sat Jul 06, 2002 9:39 am
Location: Combat Information Center
Contact:

RE: Updated rail graphics

Post by FlashfyreSP »

ORIGINAL: RockinHarry

Great work Flash, but personally i don´t like oversized graphics. Remember, railroad tracks almost filling a SPWAW hex are 30 to 40 yards wide![X(] Unfortunately the same disease has befallen the SP2WW2 game lately.[8|]

For those who dont´care: Grab it![8D]

Everything is a compromise, Harry. How about those large wooden buildings, filling up a 50x50 meter hex? I agree, most of the graphics are oversized for the scale...but I saw somewhere a discussion about the possibility that the original graphic SHP files were designed for a 25mm game scale, and have never been downsized to 50mm scale. If true, it would explain why things look so much bigger than they should.

For those who play with the default icon setting, these rails will look more correct under your trains than the original railroads.
ImageImage
User avatar
KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: Updated rail graphics

Post by KG Erwin »

Flashfyre, I'm using these, and in a generated long campaign map they look pretty cool. If I have a unit sitting on a RR bridge over a stream/gully and artillery or mortars start firing on it, it gives me the "heebie jeebies". "Get off the bridge!" [X(]
Image
User avatar
RockinHarry
Posts: 2344
Joined: Thu Jan 18, 2001 10:00 am
Location: Germany
Contact:

RE: Updated rail graphics

Post by RockinHarry »

ORIGINAL: FlashfyreSP
ORIGINAL: RockinHarry

Great work Flash, but personally i don´t like oversized graphics. Remember, railroad tracks almost filling a SPWAW hex are 30 to 40 yards wide![X(] Unfortunately the same disease has befallen the SP2WW2 game lately.[8|]

For those who dont´care: Grab it![8D]

Everything is a compromise, Harry. How about those large wooden buildings, filling up a 50x50 meter hex? I agree, most of the graphics are oversized for the scale...but I saw somewhere a discussion about the possibility that the original graphic SHP files were designed for a 25mm game scale, and have never been downsized to 50mm scale. If true, it would explain why things look so much bigger than they should.

For those who play with the default icon setting, these rails will look more correct under your trains than the original railroads.

Yeah, agree. It´s all a big compromise.[:(] Personally I play with icon size 3 (preferences menu) so unit icons are a lil better to scale than default (XXX) icons. All a matter of preference at last.[8D] However, you did great work![:)]
RockinHarry in the web:

https://www.facebook.com/harry.zann
Jamminji
Posts: 199
Joined: Fri Apr 04, 2003 12:58 am

RE: Updated rail graphics

Post by Jamminji »

I personnally like the oversized tanks etc. just because they are easier to see, but really like the ability to change their size. It has always bugged me about the huge houses though...lol

Small factor for such a great game!
Post Reply

Return to “SP:WaW Scenarios/Campaigns”