Omaha beach (smokeC)

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
User avatar
mike etc
Posts: 13
Joined: Fri Mar 26, 2004 8:00 pm

Omaha beach (smokeC)

Post by mike etc »

So i'm watching this PBS special on D-day the other night, and I kept thinking why didn't they shell the beach with smoke? OR at least why didn't the US infantry pop smoke once they were on the beach? Now it's my understanding that there was a pretty big ledge on Omaha, where the Germany's were postioned. So maybe that would of made a smoke screen rather ineffective. But I know when I play the Omaha scenario later tonight, i'll be using all the smoke I can.
User avatar
mike etc
Posts: 13
Joined: Fri Mar 26, 2004 8:00 pm

RE: Omaha beach (smokeC)

Post by mike etc »

and yes I know smoke is more effective in the game then in real life, but still.
User avatar
KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: Omaha beach (smokeC)

Post by KG Erwin »

The answer is simple: put yourself in the position of a soldier landing on a smoke-enshrouded beach. You have no clue about what is in front of you. How could control be maintained on an invasion force landing into the unknown? The fear of what MIGHT be ahead of you overwhelms your discipline--it is replaced by primordial fear. The bad guys can't see you, but they know you are coming.

However, in SPWaW terms, in amphib assaults I use generous amounts of smoke, directly on the beachhead. If you have enough offshore assets to pound the defenders into inaction, the initial landing can be a piece of cake. However, once you move inland, past your smokescreen and into the second line of enemy positions, that's when the battle really starts.

All this doesn't matter--once a force is firmly established onshore, you can consider the battle won. This is rule number one of amphib assaults--get your men ashore, any way you can. Once they are there in adequate force, they will not be forced off the beach.
Image
User avatar
m10bob
Posts: 8583
Joined: Sun Nov 03, 2002 9:09 pm
Location: Dismal Seepage Indiana

RE: Omaha beach (smokeC)

Post by m10bob »

The Air Corps(mostly 9th U.S.air force that day)was to bomb the heck out of the beach defenses but they released late.(Remember,they went in in the dark during inclement weather,and Americans were not pros at night bombing).
Then,the Navy(in theory)was to take out the beach defenses(if any were left),but it was done from a distance(so as to not give warning of the armada's approach).Ergo,when A. Co of the 116th hit that beach,NONE of the defenses had been taken out.
The scene on the beach for the approx 25% of Co A who survived,was "every man for himself,get off the beach"..The panic and confusion was multiplied by the constant mortar,MG,and direct artillery fire coming down on the beach from the Germans,(who were at a height advantage).
The need to drop smoke was never a consideration,in light of the fact the defenses were expected to be knocked out before anybody even got to the beach.
The error of "over-expectations" was repeated at other times during the war..
"The Germans are beaten and fighting with men and boys"(was a common myth),because even when this was the case,the rifle was just as deadly once pointed in the direction of the enemy).
Too,likely the most glaring example of Allied over-optimism was "Market-Garden"..
BTW,The Air Corps got in trouble(wrongfully)for missing the Normandy beaches on D-Day,and so,when Operation Cobra was ready to kick off,the bombers went in ready to hit the enemy with a "nervous-finger" on the bomb site button,and when the lead plane dropped,all dropped,(even though most of the planes had not approached the enemy lines yet).
Members of the American advance RCT's took direct hits,and a MG was killed with his troops.
Long-winded story when the initial question was "Why no smoke",but just wanted to explain the mentality of the moment and point out that it was not a singular moment,but had a commonality in war planning.
Image

Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

RE: Omaha beach (smokeC)

Post by Wild Bill »

The four D-Day scenarios have all been updated for version 8.2 by Resisti and me. It should work fine as is, but I'll attach the updated version of Omaha for you, Mike.

Oops, no zips allowed. Write me and I'll send if you wish.

WB
Image
In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”