Problems with the demo

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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Ezrick
Posts: 1
Joined: Thu Jun 24, 2004 9:26 am

Problems with the demo

Post by Ezrick »

I was playing the demo for the first time tonight. The training scenarios worked fine so I thought I'd try the campaign mode. There just seemed to be no weapons effect at all. I hit nothing, nothing hit me, ever. I tried 4 different missions and never hit a thing, and never got hit either, right up to point blank range. I tried every weapon except the AGM. At first I thought it was because I put it on rookie AI but then I tried veteran with the same results. I did manage to kill myself by colliding with another fighter so collision seems to be working.

P-4 3.06
Geforce 5900 Ultra
1 Gb RAM
Audigy 2 Platinum

Oh and two words for ya. Drop Tanks! Gotta get those in there :p
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TheDeadlyShoe
Posts: 549
Joined: Tue Apr 06, 2004 3:06 pm

RE: Problems with the demo

Post by TheDeadlyShoe »

What ranges are you firing at? Depending on vectors, 10k (max range of the guns) can be quite difficult to hit at. SRMs and MRMs are both prone to go after decoys instead. Are you leading your targets with the guns? MRMs, by the way, are much easier to use- they feel less prone to go after decoys, possibly due to higher speed. However of course you get only one per hardpoint.
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
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