Most devestating turn in UV I have ever seen

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Fallschirmjager
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Most devestating turn in UV I have ever seen

Post by Fallschirmjager »

Me and Reiryc are playing a PBEM game. Its early July.
USN and IJN CV's met for the first time.
IJN took some bomb hits to some transports and one DD.
USN is going to lose 5 CV's 3 CL's a CLAA and 3 DD's
and around 400 combat aircraft.

I am the USN [:(]
I need a drink...
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Blackwatch_it
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RE: Most devestating turn in UV I have ever seen

Post by Blackwatch_it »

ORIGINAL: Fallschirmjager

Me and Reiryc are playing a PBEM game. Its early July.
USN and IJN CV's met for the first time.
IJN took some bomb hits to some transports and one DD.
USN is going to lose 5 CV's 3 CL's a CLAA and 3 DD's
and around 400 combat aircraft.

I am the USN [:(]
I need a drink...

ok you are a better player, I just managed to loose 4 CVs with all their planes....[&o]
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mariovalleemtl
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RE: Most devestating turn in UV I have ever seen

Post by mariovalleemtl »

Like Appolo11 tell me many time; the USN player should never use his CVs vs the IJN one till 1943. Never

mv
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Fallschirmjager
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RE: Most devestating turn in UV I have ever seen

Post by Fallschirmjager »

We both 'ran' into one another
I wasnt sending out my CV's to attack his. I was sending them up to raid Lunga. It was by sheer chance that we ran into one another.
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Von Rom
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RE: Most devestating turn in UV I have ever seen

Post by Von Rom »

ORIGINAL: Fallschirmjager

Me and Reiryc are playing a PBEM game. Its early July.
USN and IJN CV's met for the first time.
IJN took some bomb hits to some transports and one DD.
USN is going to lose 5 CV's 3 CL's a CLAA and 3 DD's
and around 400 combat aircraft.

I am the USN [:(]
I need a drink...

heheh

I feel your pain.

When I was first learning to play UV as the Allies I forgot to set my CVs to "Don't React".

Well, on an early turn all three of my CVs reacted to one IJN CV and placed themselves smack dab in the middle of two other IJN CVs as well as all of the IJN land based aircraft. [8|]

After I threw a few choice words at the commander of that CV TF, I watched in horror as all three of my CVs as well as all of their aircraft were sent to the bottom. . .

I almost had a cardiac.

The horror. . . the horror. . .
Reiryc
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RE: Most devestating turn in UV I have ever seen

Post by Reiryc »

ORIGINAL: Fallschirmjager

Me and Reiryc are playing a PBEM game. Its early July.
USN and IJN CV's met for the first time.
IJN took some bomb hits to some transports and one DD.
USN is going to lose 5 CV's 3 CL's a CLAA and 3 DD's
and around 400 combat aircraft.

I am the USN [:(]
I need a drink...



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crsutton
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RE: Most devestating turn in UV I have ever seen

Post by crsutton »

I recently wiped out all six allied CVs and some CAs to boot with my IJN death star. It was so bad that my opponent and I backed up the game and replayed. No sense ending it with a resignation. Everything that could go wrong for the Allies did go wrong. No escort flying, piecemeal attacks, --not to mention the 150 bettys that showed up as well.

I think the biggest mistake that new Allied players make is to send carriers to Lunga or PM early in the game looking for a fight. Not only are the Japanese too strong but it is a mistake to fight your carriers at any distance from a major friendly port. You get in a big battle near PM, it does not matter if you survive, you most likely will sink or get snagged by a sub on the trip home.

Against a competent IJN player in scens 17 or 19- you are gonna lose PM and Lunga. No sense compounding your problem by losing all of your carriers as well.
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mbatch729
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RE: Most devestating turn in UV I have ever seen

Post by mbatch729 »

I had a similiar thing happen to me as the Allies in a 19 game, except it was off Noumea. Of course, I had the good fortune to come back and win a marginal Allied victory thanks in large part to the LBA the Allies get. Was a long hard road w/a lot of work. Hard lesson to take, too.
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CMDRMCTOAST
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RE: Most devestating turn in UV I have ever seen

Post by CMDRMCTOAST »

I lost an entire carrier force with CA'S, CL'S, AND DD'S last january do
to forgetting to set the fighter squadrons from rest to cap.
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crsutton
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RE: Most devestating turn in UV I have ever seen

Post by crsutton »

ORIGINAL: mbatch729

I had a similiar thing happen to me as the Allies in a 19 game, except it was off Noumea. Of course, I had the good fortune to come back and win a marginal Allied victory thanks in large part to the LBA the Allies get. Was a long hard road w/a lot of work. Hard lesson to take, too.


Yes, my experience is that the Allies can lose most of their carriers in the early going and still have a chance of winning the game. Japanese can not lose their carriers early. Its over then.
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52nd Lowland
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RE: Most devestating turn in UV I have ever seen

Post by 52nd Lowland »

ORIGINAL: CMDRMCTOAST

I lost an entire carrier force with CA'S, CL'S, AND DD'S last january do
to forgetting to set the fighter squadrons from rest to cap.

You aint the only one to make a mistake like that.I had a 25 ship convoy come into Lunga but forgot to switch the CAP back on and lost all lot of the transports carrying the 2nd Marine Division.OOPSSS
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RE: Most devestating turn in UV I have ever seen

Post by neuromancer »

ORIGINAL: Fallschirmjager

We both 'ran' into one another
I wasnt sending out my CV's to attack his. I was sending them up to raid Lunga. It was by sheer chance that we ran into one another.

The FAQ for UV strongly states that the USN player never send his carriers anywhere unless he already knows that the IJN carriers aren't there too. At least early in the campaign.



I had an interesting one in a current PBEM.

First I was sailing Lady Lex and Yorktown around (don't even remember why now) and the early 'mini death star' jumped on them, sent both down without a single plane even trying for the IJN carriers! Aaargh!

I did check, the settings were right, they just didn't respond!

Okay.. okay, I'll live.

So later, mid to late July '42, I've got Enterprise, Saratoga, and Hornet in theatre. I was using Enterprise and Saratoga to ferry some FBs from Oz to Noumea (I left the TBDs in Oz to make space), when suddenly the Death Star is spotted!

EEK!

So, I form up the three carriers and their escorts, and cling to Noumea like a leech. I wanted to use LRCAP from Noumea to help cover my CV group, and some level bombers to support them.

Well, we dance around for several turns, and he ends up maybe a half dozen hexes SOUTH of Noumea and I'm a couple hexes NORTH!

And then all H3ll breaks loose.


Suddenly our planes jump on each other, and we smack the living crap out of one another.


After the first round of combat, Hornet goes straight down. Enterprise and Saratoga are beat up badly. But... and this is the part that killed him... all three CAGs rebased to New Caledonia, and let him have it a second time!


Now he has four CVs on the wrong side of New Caledonia, all damaged, three of them in various states of serious damage, I still have the vast majority of my CAGs still functional - if now LBA - and the level bombers are getting their act together, plus I've detached some of the surface assets from my CV group, and a bunch of subs, and everybody is hunting cripples!

At one point, the last crippled carrier is limping away, almost out of range of my SBDs, and then they jump on him, and just pound on him. I was thinking "All right already! Enough! He's dead! Let him sink in peace!"


Just plain mean.

In the end he lost 3 of his CVs, all the planes off those three carriers, and a number of destroyers. The fourth carrier made like Bobby Oor and got the puck outa there. I lost Hornet and a small number of planes, although both Sara and Enterprise are going to be out of it for a while.

I'm hunting cripples with a CL, CLAA, and 5 destroyers. I smack around a bunch of his destroyers (I think they were low on gas and limping away), we had one useless engagement, and then a second where I deal some nice damage. I decide to try for a third pass to finish them off. But Instead of a half dozen crippled destroyers with little ammo and less fuel, I find 2 battleships, 3 cruisers, and supporting destoryers.

[X(]
Oops....

I had become too predictable in hunting cripples and he had sent a surface group to punish me for getting cocky. They were out of range of most of the LBA at New Caledonia too.

Actually my little task force sold their lives dearly, giving a good accounting of themselves, but all of them went down in exchange for seriously damage several of his group (including a CA IIRC).

And I had considered calling it a day figuring my subs could pick off the surviving destroyers, but no, I had to push it one more time. [:-]

THUMP!

Paid for that one.



So anyway, we're both out 3 CVs. He's got Port Moresby. We've both lost a bunch of surface units, planes, troops, and transports. I won't see a fleet carrier other than Wasp until Essex, but he's still got at least one more CV and several CVLs running around out there to interfere with any attempts at a Watchtower type Operation.

All in all, a very exciting game.
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Von Rom
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RE: Most devestating turn in UV I have ever seen

Post by Von Rom »

neuromancer:

Great AAR

Goes to show you that there is still lots of life left in UV. [:)]
mapie500
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RE: Most devestating turn in UV I have ever seen

Post by mapie500 »

My SOP for May 1 scenario was to load up Port Moresby with fighters and medium bombers. This would usually sink 1 to 3 Jap carriers when they came down to support Gili Gili and Buna invasions in early May. This then gave US a significant carrier advantage earl in the game. However, after my belated download of upgrades, the Port Moresby bombers now only attack the invasion (transport) task groups, and ignore the Jap carrier group. So, how do I know make the PM bombers attack the carriers and ignore the transports until the carriers are dealt with?[&:]
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RE: Most devestating turn in UV I have ever seen

Post by crsutton »

ORIGINAL: mapie500

My SOP for May 1 scenario was to load up Port Moresby with fighters and medium bombers. This would usually sink 1 to 3 Jap carriers when they came down to support Gili Gili and Buna invasions in early May. This then gave US a significant carrier advantage earl in the game. However, after my belated download of upgrades, the Port Moresby bombers now only attack the invasion (transport) task groups, and ignore the Jap carrier group. So, how do I know make the PM bombers attack the carriers and ignore the transports until the carriers are dealt with?[&:]

Medium bombmers will rarely attack carriers with CAP unless they (the mediums)are well escorted. The exception seems to be the very high experience bettys and nells that sometimes will just do a bushido run and pay dearly for the experience. This is pretty well modeled in the game as mediums were not too sucessful at hiting well protected warships. If his carriers have cover and stand off out of range of your short legged army fighters, you will not be able to touch them. Thats OK, take out your frustration on the transports.
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crsutton
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RE: Most devestating turn in UV I have ever seen

Post by crsutton »

ORIGINAL: mapie500

My SOP for May 1 scenario was to load up Port Moresby with fighters and medium bombers. This would usually sink 1 to 3 Jap carriers when they came down to support Gili Gili and Buna invasions in early May. This then gave US a significant carrier advantage earl in the game. However, after my belated download of upgrades, the Port Moresby bombers now only attack the invasion (transport) task groups, and ignore the Jap carrier group. So, how do I know make the PM bombers attack the carriers and ignore the transports until the carriers are dealt with?[&:]

Do you play the AI or human? This can make a big difference. Against a human this rarely works, as a competent Japanese player will never bring his carriers within range of PM. It is not necessary to take the base. PM can be closed with BB bombardment TFs. Then you run the risk of having your air squadrons trapped there (very bad thing). Japanese carriers stand off to provide LRCAP or to intercept surface ships and carriers that might want to make a fight of it. As a rule, unless I have overwhelming odds, I never operate carriers within range of land based air.

Historically, both sides avoided this like the plague.

If you are playing the AI, then it is another story. You must play humans to learn the game. AI is good for practice but in the end will develop bad habits and tactics.[;)]
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