not sure if bug, but FG's keep dropping there target

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Hard Sarge
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not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Hi I in Camp 43 to 46

I sent two FG's to Goodenough island, first turn ran a sweep to Rabaul and all was fine, then for the next week, they will not fly, when I check on them, I got Sweep as mission, but no target listed, I set the target, and the turn, nothing happens, check again the next day, and no target

one thing I do see, is I got a split off group of planes back at PM, wonder if they are screwing up the sweep mission, this turn, I loaded both split unit onto AK's and am shipping them to Goodenough

(time for bed, so can't see if the units fly this turn, the split off units loading)

also twice now(trail run yesterday, playing the game today), I have sent the 475th FG to Dorabuna (?) and after it gets there, it has no planes, the next day the split unit shows up, with all the planes damaged, I tried to put them on a AK, but they wouldn't load

????

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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Well started a new game, Campaign 43 to 46

first turn move 2 FG's of 38's to Goodenough island and run sweeps, , close to 30 days later, not another sweep is flown, plot the mission during the day and no mission is flown, end of day, no target for the FG's

B-24's out of PM, other bombers out of Dorabora, plot bomb raid on Lae (?) they bomb the next AF over, end of day, not target is assigned

try to bomb Cities/ports from PM, no missions flown or target assigned in the morning

China, same story over and over again, can't plot raids to Ports or City targets (well, can plot them, they won't fly them)

also haveing trouble in NG with plotting LRCap, they plot, just won't fly to target or hang on to target for the next turn

this all works on the first turn, it is afterward, the units won't hold onto there targets or follow orders

even rushed a AF HQ up to PM, but it didn't help

??????????

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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

for what it is worth, went back in, I can bomb Rabaul, from Cannel, but not from NG

I can hit Rabaul if I do a Naval attack, but the port/AF attack/city will not fly from NG

on the other side, looks like the port and AF attack will fly from Cannel, but the city attack never left the ground

(got to recheck the rules to see if there is a time limit on when Mining ports start ?)

HARD_Sarge

sooooo, I just moved a 38 FG and a 24 BG over to the Southpac command, from southwestpac
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RE: not sure if bug, but FG's keep dropping there target

Post by Mr.Frag »

(got to recheck the rules to see if there is a time limit on when Mining ports start ?)

'43
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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Roger, seen that when I went back to the rules

is anybody else having any trouble with bombing Cities ?

may it be only the 43 Campaign that is having trouble ? (or me)

I'll check today to see if I can mine any Ports from Cannel or not, and see if the Southpac can run sweeps

really screws up the game if you can't run sweeps, LRCap or bomb City hexes !

(hmmm, Strange, I also having trouble with NG at bombing the Right AF, it might be something with knowing there are defending forces there?, but I can put some 100-120 38's into the air and the target is only putting some 19 Zero's up, been trying for two weeks to bomb Lea, looks like the Oscars were pulled out and then I plastered it, but as long as the Oscars were there, my bombers wouldn't hit it)

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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Okay, my 24's from Cannel can do everything they are suppost to, my 24's from NG, can't or won't

my 38's that flew from Munda, can fly Sweeps, my 38's from Goodenough, Dorabuna, or PM can't or won't

my LBA from Southpac, attack and/or follow orders based on what I tell them to do

my LBA from Southwestpac, don't follow orders, and or changes orders during the turn

also, out of the blue, one of the islands I was reinforceing (the one next to goodenough, kisasomething, built a ton of LCT's, I give them new home islands and told them to return (can't cover them with no LRCap being followed)

one TF, each time it reaches it's home port, changes it's home port and tries to return to San Fan (give it a auto disband order this time, so maybe when it hits port it will

also strange, got a 9 plane squadron of SBD's at Munda, get a report of getting 36 replancement SBD at Munda, go look, and the 9 plane squadron, has 36 planes ???????

also, none of my Air in China will follow orders (so I gave it back to the AI)

and last, one or two of the Transport Groups, is sending single planes all over the place

any ideas

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robert_emmers
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RE: not sure if bug, but FG's keep dropping there target

Post by robert_emmers »

I've had the same problem in the 1944 scenario. The B-24s sitting in the Admiralty Islands refuse to fly any mission anywhere and whatever target I give them gets reset to the AI.
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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Thanks for replying

at least somebody else is seeing something like this also

now to try and see if it is a base, or a HQ setting thing

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RE: not sure if bug, but FG's keep dropping there target

Post by Subchaser »

Sounds like another UV legacy issue. The bug of the same kind spoiled one of my UV pbems, 3 IJN bomber daitais in Rabaul refused to fly any combat missions (only ASW and search), I’ve tried a lot of tricks but all failed. No such WitP experience so far
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RE: not sure if bug, but FG's keep dropping there target

Post by robert_emmers »

Hard Sarge: Back after a couple days outta town and I'm gonna try shifting bases and headquarters and see if there's a happy result.
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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Hi Robert
I moved one of the 38 groups up to Munda, and two 24's groups over to Luna and changed them to south pac, and all are flying well (well 1 24 is left as is to see if it is the base or the HQ) but still am not sure which is doing what

but basicly, the groups flying from Southpac bases, seem to be flying there orders, while units flying from Southwestpac do not

southwestpac C-47's won't fly, last turn I set some from Southpac to see if they would, will see today

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robert_emmers
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RE: not sure if bug, but FG's keep dropping there target

Post by robert_emmers »

I'll play around with that and see if it has an affect.
One thought I had was that the Libs might need a base size of 6 in order to fly -- longer runways, I suppose. The weird things, tho, is that the PB4Ys at the same base will launch strikes.

Also, I noticed that there are a couple other threads talking about air groups that won't fly.
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RE: not sure if bug, but FG's keep dropping there target

Post by bradfordkay »

I had a situation where the dutch transport squadrons in the DEI were set to pickup a base unit I had transferred to SE Asia command. THey picked up most of the unit, but then stopped doing so. Every turn (for awhile) I would set them to pickup the unit and the AI would reset them during the turn to delivering supplies. There were more ground troops in that base unit that were ready to be collected, but those transport squadrons wouldn't do it (it was not just the vehicles remaining).

I have now sent a TF to colllect the rest of that base unit and am using the transports to forward the first portion of that base unit to another location (to which the TF will take the remains).
fair winds,
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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

okay some background
start the 43 to 46 campaign, first day move the 35th FG to Goodenough, and plot a sweep to Rabaul

they did great, claiming some 29 kills with the other FG getting 15 or so

the rest of the week, no sweeps were flown

some ships coming into the area, so they are broken off of Sweep and put on LRCap, the JP try to pound the TF, no fightes are in the air

once the ships reach, Kisajima (?) the LRCap target is changed to the island, for 3 days, no cap is flown

try some more sweeps, no missions are flown, change them to ecourt, target of Rabaul, only when some raids try to attack shipping in the area of Rabaul do they take off

decide, that maybe, they need to be based on the same base as the bombers to really fly a good cover mission, they been sitting at Dorobuna for over a week, with out flying, got 60 ready planes and they won't fly nowhere

change them to the Southpac HQ, plot a Sweep to Rabaul

there kill total now stands at 59 [&o]

in this campaign at least, looks like any order with a target will not be flown by Southwestpac airgroups (except first day ?)

seeing the same thing in all the commands in CBI area

North, Central and South, are follow orders to the letter

one of the things I notice in the Southpac, maybe weather, lack of targets, what not, the unit may not fly that day, but the target remains in there orders, in Southwestpac/CBI groups, give them a target, the next day, they still have the same orders, but no target is listed (really a pain if your trying to bust AF's or Cities)

HARD_Sarge

Really would of liked to of been able to drop the 503rd Para's when I wanted them to
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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Even more fun
the 35th FG, after having been changed to Southpac and following orders, the AI/program/game decides to put them back in the Southwestpac (so much for all the PP paid to put them where I Wanted)

for upgradeing planes, don't understand the VR squadrons having Hellcats and Helldivers and I can't use any of them for my combat squadrons (also, would kind of like my Marines to be flying the F4u4 instead of Hellcats)

also, shouldn't units with 70 or so planes, have 70 pilots to go with them ?, got 140 K of supply, and the HQ, based at the same base, seems like the unit could get some pilots (got 600 of them in the pool)
(by the numbers it should show that the FG/BG are having trouble getting pilots)

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RE: not sure if bug, but FG's keep dropping there target

Post by Montbrun »

The VR Squadrons are replacements - meant to replace front-line CV TF aircraft in a replacement TF.....
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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

Hi Brad
?
what do VR squadrons have to do with FG or BG's ?

maybe you misread (or I miswrote) what I mean, I got Fighter Groups with close to 72 planes, but only 30 pilots, and got BG's with 50-60 planes and 30 pilots

which I got 7 times the 20 K in supplys at the base and got some 600 pilots in the pool

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RE: not sure if bug, but FG's keep dropping there target

Post by Mr.Frag »

I got Fighter Groups with close to 72 planes, but only 30 pilots, and got BG's with 50-60 planes and 30 pilots

Please try a transfer of the group. It should force pull the missing pilots instantly.

I'm a little baffled where you got aircraft without pulling pilots when they were repaired though. That happens automatically.

Can you detail what you have done with the groups?

Are there fragments of the group running around somewhere else that contain excess pilots?
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RE: not sure if bug, but FG's keep dropping there target

Post by Drongo »

ORIGINAL: Hard Sarge

okay some background
start the 43 to 46 campaign, first day move the 35th FG to Goodenough, and plot a sweep to Rabaul

they did great, claiming some 29 kills with the other FG getting 15 or so

What other FG? Are you referring to the 8th FG at PM?
the rest of the week, no sweeps were flown

some ships coming into the area, so they are broken off of Sweep and put on LRCap, the JP try to pound the TF, no fightes are in the air

once the ships reach, Kisajima (?) the LRCap target is changed to the island, for 3 days, no cap is flown

try some more sweeps, no missions are flown, change them to ecourt, target of Rabaul, only when some raids try to attack shipping in the area of Rabaul do they take off

decide, that maybe, they need to be based on the same base as the bombers to really fly a good cover mission, they been sitting at Dorobuna for over a week, with out flying, got 60 ready planes and they won't fly nowhere

change them to the Southpac HQ, plot a Sweep to Rabaul

there kill total now stands at 59 [&o]

in this campaign at least, looks like any order with a target will not be flown by Southwestpac airgroups (except first day ?)

seeing the same thing in all the commands in CBI area

North, Central and South, are follow orders to the letter

one of the things I notice in the Southpac, maybe weather, lack of targets, what not, the unit may not fly that day, but the target remains in there orders, in Southwestpac/CBI groups, give them a target, the next day, they still have the same orders, but no target is listed (really a pain if your trying to bust AF's or Cities)
I just tried a test game of scenario 12 (43-46) and ran it for a week. I played as the Allies vs Jap AI and paid close attention to what happened with the SWPAC and SOPAC commands.

I transfered 35th FG to Goodenough and ordered it to sweep Rabaul as you described. It performed exactly as it should, conducting a sweep 6 of the 7 days in the test (the off day was due to weather). I also gave 8th FG sweep orders for Rabaul after deciding you'd tried that too. It flew sweep every day. At no point did these air units lose Rabaul as their sweep target.

I also had no trouble with getting other air units from SWPAC to fly CAP or escort, smash bases and sink ships. They all pretty much did as ordered on day one and every other day of the test. No target settings were ever lost.

However, I'm using the latest patch that's currently being tested (not yet available to the public). It would be good if someone else with the public release version of WitP gave scenario 12 a try for a few days of game play. Just moving the 35th FG to Goodenough and ordering a sweep should be enough to establish whether the current public scenario 12 has any problems.

Have you applied any patches since you got the game? Have you set any of the Allied control zones to computer control?

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RE: not sure if bug, but FG's keep dropping there target

Post by Hard Sarge »

hi Frag
no, no sub groups around, had to transfer planes one or two at a time till the unit was all back together

all units in question, have been moved to a different base at least once, some 2 or 3 times

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