Not the game I was hoping for

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Kharkov
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Not the game I was hoping for

Post by Kharkov »

First of all let me state that I loved Pac War, corny graphics and all! The complexity and depth of that gameplay perfectly complimented the scope of the pacific theatre. You could play a few hours a night and reach a conclusion to the war usually in a week or two. The complex stuff was hidden away from view, you concentrated on the strategic aspects of waging the war leaving the computer to work out the details. The game was fun!

Now we come to WITP....

What a chore! [:o] and Production? WTF! I need a maths degree to work out how to increase the production of Betty bombers! Going through several hundread bases (it certainly felt that) micro managing each one is not my idea of fun, more like a job and mind numbing boring one at that. It took me 3 hours just to do the first turn, then sat through 30 mins of gumph waiting for the computer to process it all. Guys, I have a life and cant afford to spend the next 5 years playing this.

Dont get me wrong, I WANT to like this game but hell, its trying its best to get uninstalled from my pc.

Its too much, I think thats the best way to say it. For such an epic war the level of detail is mind boggling and way too much to take in. Just looking at the Japanese homelands and the level of detail in the home islands gives me a headache never mind the other 90% of the map.

I realise that most of you guys here will love this game but for your average Jo on the street its a no no purchase.

Consider making a WITP lite version for us normal people along the same complexity of Pac War [;)] Not all of us have maths degrees, the memory of an elephant and the time available to play this game out.
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Mr.Frag
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RE: Not the game I was hoping for

Post by Mr.Frag »

They are, it's called "World at War".

WitP on the other hand is aimed at Advanced Grognards and as you'll probably find out the majority of folks want MORE in it, not LESS.
ggallagher
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RE: Not the game I was hoping for

Post by ggallagher »

WITP Lite:

Roll 1 die....

If 1-5, US wins
On 6, Japan wins.

Now please move along, nothing more for you to see or comment on in this neighborhood.......
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Tenzan
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RE: Not the game I was hoping for

Post by Tenzan »

Isn't playing as the Allies "WITP Lite?"

heh..at least, in the early and late war, it is. either you're dying with no recourse, or killing in kind
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WiTP_Dude
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RE: Not the game I was hoping for

Post by WiTP_Dude »

I agree the big scenario can be overwhelming at first. Try starting with one of the smaller scenarios. The smaller ones don't have production and just focus on one area on the map.

Then play one of the big ones as the Allies. You don't have to worry about production with them.
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freeboy
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RE: Not the game I was hoping for

Post by freeboy »

[:D]Hum.. well I am anti a/r so this level of detail does get annoying.. but I have found that like learning anything new.. it makes sense after awhile and you don't need to micromanage nearly as much as it appears at first.. I've played as the Emperor twice for one month.. currently at about jan 10 or so and my focus is on what my forces are doing and how to do it better.. this is a blast.. and if you liked pacwar you'll love this baby.. even if it does need to be potty trained a little [:D]
"Tanks forward"
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Nikademus
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RE: Not the game I was hoping for

Post by Nikademus »

i dont even mess with production (maybe later i will) save to convert superfluous A5M4 factories over to A6M2
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Tanaka
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RE: Not the game I was hoping for

Post by Tanaka »

ORIGINAL: Tenzan

Isn't playing as the Allies "WITP Lite?"

heh..at least, in the early and late war, it is. either you're dying with no recourse, or killing in kind

yes i agree playing as japan is a whole new bigger scarier monster. godzilla maybe??? [8|]
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Chaplain
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RE: Not the game I was hoping for

Post by Chaplain »

"Isn't playing as the Allies called 'WitP Lite' ... "

ROFL. I love it! Yes, sir - you win a cigar! [:D]
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Nikademus
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RE: Not the game I was hoping for

Post by Nikademus »

indeed.....playing Japan in the early scenerio is tough! Though it does have it's good points...... (evil chuckle)
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carnifex
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RE: Not the game I was hoping for

Post by carnifex »

Kharkov, are you aware that you can set everything to computer control? You don't need to manage anything. Go to the sector map, click Computer Control for all the zones, then go into the main map and you can individually set stuff to human control. If you set a base to human control all the units in the hex and task forces that call that base home become human controlled.

This way you can only control the 4th fleet if you want to (or any other force) and you don't have to worry about anything else.
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m10bob
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RE: Not the game I was hoping for

Post by m10bob »

If you are serious about a "WITP LITE",I strongly reccomend UV..It may also be considered a primer for WITP..I will take the time to play thru WITP and really doubt anybody can do it justice for another 6 months unless they are retired,etc..A turn or two a day will be just fine..[:)]
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Nikademus
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RE: Not the game I was hoping for

Post by Nikademus »

better advice was to stick (for now) to the smaller scenerios such as "South Pacific" (The UV equivilent) or "Rising Sun"

Dont gotta worry about production....your logistics are far simplified and the map and assets are smaller.
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mavraam
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RE: Not the game I was hoping for

Post by mavraam »

ORIGINAL: carnifex

Kharkov, are you aware that you can set everything to computer control? You don't need to manage anything. Go to the sector map, click Computer Control for all the zones, then go into the main map and you can individually set stuff to human control. If you set a base to human control all the units in the hex and task forces that call that base home become human controlled.

This way you can only control the 4th fleet if you want to (or any other force) and you don't have to worry about anything else.

That's my plan. I'll need the training wheels of computer control at first for the full campaign while I figure out about a million details of how everything works. I figure I'll take one sector and let the CPU handle the rest.

But I think this thing ROCKS! I'm still dickin around with the Tutorial scenario for the third time, I learn better that way.

I've never played a naval war game before, I've always been a land guy. The Navy has always existed for the explicit purpose of getting my troops and supplies to the battle so the 'real war' can begin. But this game has converted me.

I know it has its problems, unrealistic ASW possibly, and some other minor gitches but how could anyone expect anything else with a game this complex???

This is the best war game I've ever played. IMHO. [:D]
Capitaine
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RE: Not the game I was hoping for

Post by Capitaine »

Guys, at 12 hr intervals, playing the whole enchilada just isn't feasible EVEN for grogs like myself. Even if you played on a 7-day order schedule, you still go through EVERY interval.

This isn't a game, it's a WWII Pacific Theater sandbox.

In fact, WitP is "It", IMO. (True grogs will note the A. Moon reference from his "The Asylum" column in AH's "General" magazine.) [X(]

To make this more of a "game", we need some good operational scenarios. I'm not a scen. designer so I don't volunteer. [:'(]
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brisd
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RE: Not the game I was hoping for

Post by brisd »

I think Mr Kharkov would like the scale of classic PacWar, with weekly turns and less micro-management. I would prefer that game too, just modernized. But WITP is what it is and I bought it and am playing it. And turning over the game to the AI via computer control is NOT an option. You might as well not play at all. This game will appeal to only fanatics, not the average wargamer. World at War is going to be a fun beer and pretzels game. What many of us PacWar fans wanted was THAT game brought up to modern computer standards, a playable strategic level War in the Pacific. I think many of us will be playing with 3 day turns in campaign games just to finish them this decade! [:'(]

A vote for less is more, sometimes.
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Bandkanon
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RE: Not the game I was hoping for

Post by Bandkanon »

ORIGINAL: brisd

I think Mr Kharkov would like the scale of classic PacWar, with weekly turns and less micro-management. I would prefer that game too, just modernized. But WITP is what it is and I bought it and am playing it. And turning over the game to the AI via computer control is NOT an option. You might as well not play at all. This game will appeal to only fanatics, not the average wargamer. World at War is going to be a fun beer and pretzels game. What many of us PacWar fans wanted was THAT game brought up to modern computer standards, a playable strategic level War in the Pacific. I think many of us will be playing with 3 day turns in campaign games just to finish them this decade! [:'(]

A vote for less is more, sometimes.


What are you talking man! I'm playing this thing day by day. If they have it for hour by hour I would be even happier!! [:D]
ggallagher
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RE: Not the game I was hoping for

Post by ggallagher »

Well then, perhaps the upcoming (?) Matrix title, World in Flames will be closer to what you are looking for.

I would ask though, that we stay away from the hopefully unintentional slurs of those of us that do like WitP as being "fanatics" or other than "nomral"....I don't think this ad honimem approach was intended, but it does make me bristle nonetheless.

Let's face it, EVERY wargamer, by definition, is not your run of the mill, average, normal gamer....those types play Risk, Axis & Allies and Stratego and believe they are realistic wargames. Many of us gamers do prefer that SOME of our games (as appropriate) be more complex and detailed than others. For me - and likely others - the heavily logistical nature of the Pacific War calls for a simulation with a level of detail in that realm above the norm.

However, I would not want to see a similarly complex game (logistically) on the European Theater....and while I do revel in the richness and complexity of WitP, I can also love a good B&P diversion as well.....

I need a bumper sticker that says "My other wargame is Korsun Pocket"
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Titanwarrior89
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RE: Not the game I was hoping for

Post by Titanwarrior89 »

I agree with ya Band 100%. If WitP had been anything less than it is i wouldn't have spent the money. This is the Pacific War game(sim) in all its glory, hardships, and horrors. I hope they never scale it back with any patch, just tighten up a few things. But i understand the WitP is not for everyone.[:D]
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Slick91
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RE: Not the game I was hoping for

Post by Slick91 »

ORIGINAL: Kharkov

I realise that most of you guys here will love this game but for your average Jo on the street its a no no purchase.

This game was NEVER designed for the “average Joe on the street”.

Why in Hell did you think it came with a $70 price tag?!

If it is too much to handle, maybe you should grab a copy of Uncommon Valor.
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