Computer generated?

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

Post Reply
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

Computer generated?

Post by freeboy »

Why does the computer generate tf's for an area under human control and to basis not set to auto convoy?

This is really frustrating to look over and see a bunch of juicy tanker headed into allied danger areas to put fuel where I'll never need it.. and then after I catch this error, change the tf to human control a sub sinks a ship
"Tanks forward"
User avatar
Mr.Frag
Posts: 11195
Joined: Wed Dec 18, 2002 5:00 pm
Location: Purgatory

RE: Computer generated?

Post by Mr.Frag »

Check what areas are under Computer control. Turn them OFF.

Reset the TF to Human Control.

We had some issues with computer control not being reset properly that you may have run into (thought they were long since fixed).

Do you have areas under control? Have you had areas under control ever? etc? as much detail as you can provide pls.
User avatar
Tenzan
Posts: 102
Joined: Sat Jun 05, 2004 5:39 pm

RE: Computer generated?

Post by Tenzan »

If it's any help, I'm seeing this happen in scenario no.2 playing as allied..Because it's not full map, you can't reset the zone. It starts creating 3 cargo TF's a turn at Trimcomalee
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Computer generated?

Post by freeboy »

OK, here we go, version 1.1.. no area under computer control ever.. I have been selecting auto convoy from the base hex popup rather than the list .. lunga was the problem base and was never set to auto convoy.. anything I missed?
oh yey.. have been setting ships in ports other than osaki to auto convoy as you can check a box yes/no for it off of the base screen
"Tanks forward"
infinitejest
Posts: 35
Joined: Sun May 16, 2004 2:17 pm
Location: Albquerque, NM

RE: Computer generated?

Post by infinitejest »

I've also seen this in both scenarios 3 (Japanese) and 6 (Allies)--computer generated cargo taskforces and no way, since these are not full map scenarios, to make it stop. I have saves where this happened for 6 and maybe for 3. I did have auto-sub ops on in 3, but don't in 6.

I can disband the convoys each turn, but the computer just makes another.
User avatar
Tanaka
Posts: 5359
Joined: Tue Apr 08, 2003 3:42 am
Location: USA
Contact:

RE: Computer generated?

Post by Tanaka »

be careful setting zones to computer control and switching them back to human control. all your airforces will stay under computer control.
Image

Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
Banquet
Posts: 1190
Joined: Thu Aug 22, 2002 9:04 pm
Location: England

RE: Computer generated?

Post by Banquet »

How good are computer controlled zones at sending out supplies, resources, oil and reinforcements? If the USA West coast is under computer control will it send out oil and new units to the appropriate places?
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Computer generated?

Post by freeboy »

MY zones are ALL HUMAN... I keep hearing Quark's voice from ds9, "HUUMANNN" never where computer control.. don't like don't need it.. so I was VERY surprised by this auto convoy to hell
"Tanks forward"
infinitejest
Posts: 35
Joined: Sun May 16, 2004 2:17 pm
Location: Albquerque, NM

RE: Computer generated?

Post by infinitejest »

ORIGINAL: freeboy

MY zones are ALL HUMAN... I keep hearing Quark's voice from ds9, "HUUMANNN" never where computer control.. don't like don't need it.. so I was VERY surprised by this auto convoy to hell

Yeah, and as I mentioned above I don't even have zones and access to auto convoy since the scenarios I'm experiencing this with are not full maps -- but still the computer is generating auto convoys by itself. So there's got to be an auto convoy bug that's causing this.
PJJ
Posts: 167
Joined: Sat Jul 10, 2004 1:31 pm

RE: Computer generated?

Post by PJJ »

Yes, I have experienced similar problems with the smaller scenarios: the AI keeps forming supply TFs (even though there is no need for them!), and there is absolutely nothing I can do to prevent it. It is very annoying, in fact I don't want to play the short scenarios until they fix this.
"But here we are in a chamber pot, about to be shitted upon."

-French General Auguste Ducrot before the Battle of Sedan, September 1870
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: Computer generated?

Post by freeboy »

mp.. should we send this to the support desk.. hello?
"Tanks forward"
Deathifier
Posts: 274
Joined: Mon Jun 17, 2002 1:09 pm
Location: Sydney, Australia
Contact:

RE: Computer generated?

Post by Deathifier »

I just came across this same problem - the computer has decided it's smarter then me and decided to sortie forth some fuel transports.

I have never used:

a) Computer control in an area.
- The only computer control in my game are subs and continuous supply TF's, which are primarily a couple of ships to small bases.
b) The autoconvoy system.
- I leave lots of ships in SF but none of them in the convoy system.


Here's the deal, it's now the 27th of Jan, 1943.
I hold the PI, and am evacutating most of the stuff out of it to the Chinese mainland and a recaptured Hong Kong.
I was browsing around looking for my Marcus Island assault TF and here I see three other TF's, all of similar composition, that I never made heading full tilt to the PI WITHOUT any air cover - one of which is just about to pass within 600 miles of the home islands...

Ok it's not a trip I haven't made before, but usually there's at least one CV escorting a 80 ship supply TF and manually ordered to move around further south...

Anyway these are the ships in each TF:
4 ASW ships (DD, SC, MSW)
Possibly one or two transports (AK)
At least one fuel transport (AO, TK), sometimes two.

All happily loaded up and marching across the central pacific.

Their homebase is San Francisco and judging by their location they were dispatched quite some time ago, and looking back across the Central Pacific I can see one more that has just departed SF.

The only abnormal thing that happened in the past couple of months was the AI attempting to invade Legaspi with 100 men (well ok, their transports all sank whilst they unloaded).

I notice that the load/unload info area (that usually says idle) says 'refuel at X' where X is manila, legaspi, appari, etc.

There is no fuel shortage, 90k at Manila, 111k at Hong Kong, 187k at Canton.

So, what's happening, has the AI decided that I'm wailing on it too much and it must suicide some of the ships I'm not currently using or is the system just gone wacko on me?

I looked back to a save from the 23rd November 1942 and there's no anomalous TF's at sea (this was the day before I recaptured Hong Kong).
The two months since then have been categorised by me:

- Moving some chinese units around to put supply in spots for repairs to captured stuff, and giving them a rest.

- Advancing on Tavoy, taking it, and then very slowly surrounding the units that retreated (which has just finished this turn, 1943).

- Moving an 82 ship mega-supply TF along with Lexington, which was undergoing repairs when the other 5 CV's I have left to escort the previous 62 ship supply TF I sent (and which is still there, shuttling stuff from PI -> Hong Kong/Canton).

The AI for the most part has just wandered around putting transports in places I can sink with Beufort V-IXs and the occasional swordfish, with the notable exception of landing at Legaspi.

The two saves are available if they'd help with finding the problem.

EDIT: Ok it's still doing it, that's it, I'm taking away all its toys.
*Empties SF docks*

EDIT #2: This thing is possessed!
I form a transport TF with all the transports to move them to LA and next turn the TF is disbanded and, one time, all the ships involved had been assigned to the autoconvoy system!
Even happened when I used an escort mission :(
Didn't care that I'd moved out all the escorts either, nope, a TF of 1 or 2AK's was being ordered to sail across the pacific like lemmings... and each turn I'd redirect them to LA instead.

Anyway some crazy Japanese unit commander decided to land on Legaspi again and the instant they took it the whole crazy convoy thing stopped!
Marched one of the USA Div's down and threw the fools out, and the system hasn't startup up again (though right now it has 0 transports to play with, since I moved them all when it stopped).

Double checked all my settings, no autoconvoy stuff set to yes, went into the convoy screen and clicked "Remove all ships" about a dozen times, checked that the control zones were still firmly in human control - so yeah, bug in the system...

- Deathifier
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”