Axeman

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Sleeping_Dragon
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Axeman

Post by Sleeping_Dragon »

Axeman has major heat concerns, came up with this version, but still not happy about it. Got rid of the flares altogether, use movement and ECM and cover to avoid GMH, it's not like it's going to have a LR standoff with a GMH titan[;)] Still runs a little warmer then I'd like in combat and that's not taking into account shields. Could drop ECM to add another level of HRs (additional -0.31Csec improvement) and incrase JJ back to level 2 or add a flare2? anyone have any suggestions...just not happy with this one, but like the idea of a light CC titan with shields and good electronics.

Axeman: chassis swap, -4flare, -1scan, -1JJ, +2BC, +1HR (-0.69C/sec improvement), minor AP changes

Code: Select all

 Titan Name: Axeman2 test          Close Combat Light Titan
 Chassis: Morola  L2               Design: Vicious Byte   
 ----------------------------------------------------------------------
 Weight: 70.0t (70t maximum)       Height     : 9 [meter]
 Bmt   : 22 (54 kph)               Reduce Heat: -2.81C/sec.
 Jmt   : 15 (80 kph) for 53 secs   Cost       : 154529($)
 
 
 Equipment:
 ----------------------------------------------------------------------
 Component/Type/Location
 
 Engine  : CyberSys  [Engine 3] [CT  ]
 HeatReg.: Smac Corp.  [Heat 5]
 Shield  : Simson-Light [Shld1] [RT  ]
 LifeSup.: Triton TL   [Life 4] [Head]
 Scanner : Triton     [Scan. 4] [LT  ]
 Computer: Mark BC-X  [Comp. 6] [CBT ]
 E.C.M.  : Electra   [E.C.M. 1] [RT  ]
 JumpPort: J.U.W.E.L.  [Jump 1]
 
 
 Weapons:
 ----------------------------------------------------------------------
 Location/Weapon/Ammunition/Slots
 
 [RA  ]  MACHINE GUN          (025) [1]
 [LA  ]  MACHINE GUN          (025) [1]
 [LT  ]  MACHINE GUN          (025) [1]
 [RA  ]  POWER AXE           
 [LA  ]  POWER AXE           
 
 
 Armor:
 ----------------------------------------------------------------------
 Loc/Internal/Armor/Status/Points/mm
 
 [Head] (11) Dullaroy  HMAX 017 [025mm]
 [RT  ] (19) Millenia  (W)  025 [050mm]
 [CT  ] (19) Vicenium  (W)  029 [049mm]
 [CBT ] (13) Vicenium  (S)  016 [027mm]
 [LT  ] (19) Millenia  (W)  025 [050mm]
 [RA  ] (17) Vicenium  (W)  025 [042mm]
 [LA  ] (17) Vicenium  (W)  025 [042mm]
 [LowT] (13) Vicenium  (W)  025 [042mm]
 [RL  ] (15) Titanium  MAX  028 [051mm]
 [LL  ] (15) Titanium  MAX  028 [051mm]
 
 Armor Index:   5.73 [Total APts/T]
 Internal:    158  [APts]
 External:    243  [APts]   Max:[051mm]
 Total Armor: 401  [APts]
 
 
 JOCK requirements:
 ----------------------------------------------------------------------
 Piloting: Light Titan incl. Jump           
 Weapons : Cannon  C.C.                     
 Warfare : Defense  Scanner  Warfare(ECM)   
 Skills  :                                  
 
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
Thorgrim
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RE: Axeman

Post by Thorgrim »

The Apparition isn't any better either. And the Berserker, I'll most likely get rid of it.
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aquietfrog
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RE: Axeman

Post by aquietfrog »

The Berserker design just doesn't work well. LR weapon + CC weapons don't really mix.
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Sleeping_Dragon
Posts: 590
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RE: Axeman

Post by Sleeping_Dragon »

ACK!

Axeman.. still runs warm, but the electronics (ie shield) works well while closing to avoid annoying BRG, CRG, LL, etc... actually like it.

The Apparition need something done to it, will see what I can come up with. I looks alot like the Axeman at 1st glance anyway.

Beserker: will work on it also, the AC4 was put there for called shots (It's got a good BC and scan) and for something to do while closing, not sure that MGs aren't better now that they do double damage in the same hex (pretty sure this design predates that change) So either the Berserker or Apparition goes and the other gets a upgrade, but I'd like a twin CS design to replace it. any suggestions?
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
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Sleeping_Dragon
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RE: Axeman

Post by Sleeping_Dragon »

On 2nd thought.. The AC4 may not be too bad a call. You can use it to lay a smoke screen as you close as long as the wind isn't blowing to hard.
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
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Sleeping_Dragon
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Location: Raleigh NC, USA

RE: Axeman

Post by Sleeping_Dragon »

Some playtesting of the Beserker 1-on-1 and it worked fine for me; heat was icy cold (although I made the defensive check), AC4 gave smoke cover after I got a green LR scans after a couple tries then DfA from 1 hex range. In another fight even took a few hits in one battle to get a green scan while in CC. In another test, wind was too fast to the AC4 to recycle before the smoke cleared but not enough time for the AI to target lock and fire.

I did go ahead and drop the BC6 to a BC4 (only thing using it is the AC4) and increased the HRs to level2 (-2.07C/sec dissapation, -0.34C/sec improvement) which is slightly better then what I had with the successful defensive checks. This will also give it a little more leyway in Core. Could switch leg armor to Titanium as tweak the armor to get the legs up to 29 AP (+2AP) with a heat dissappation of -1.80C/sec? Looked at smaller chassis but stuck with the L3 for the internal APs and room for the JJ3.

Why isn't this effective? Is the AI using it poorly?
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
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aquietfrog
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RE: Axeman

Post by aquietfrog »

I forgot auto cannons could do that. Sounds like its got a better chance of closing in than an Apparition, but the Apparition still has the higher damage potential when in Close Range.

Edit: I haven't encountered the Berserker much, but most of the time I did, I was facing low-rank jocks who don't use smokescreen very often.


Anyway, here's my variant of the Axeman:

Code: Select all

 Titan Name: Axeman Mk. III        Close Combat Light Titan
 Chassis: Morola  L2               Design: Vicious Byte   
 ----------------------------------------------------------------------
 Weight: 70.0t (70t maximum)       Height     : 9 [meter]
 Bmt   : 22 (54 kph)               Reduce Heat: -3.30C/sec.
 Jmt   : 15 (80 kph) for 53 secs   Cost       : 136465($)
 
 
 Equipment:
 ----------------------------------------------------------------------
 Component/Type/Location
 
 Engine  : CyberSys  [Engine 3] [CT  ]
 HeatReg.: Delinit H6  [Heat 6]
 Shield  : Simson-Light [Shld1] [RT  ]
 LifeSup.: B.M.I.      [Life 3] [Head]
 Scanner : CyberSys M [Scan. 2] [Head]
 Computer: Triton TC  [Comp. 4] [CBT ]
 E.C.M.  : Electra   [E.C.M. 1] [CBT ]
 JumpPort: J.U.W.E.L.  [Jump 1]
 
 
 Weapons:
 ----------------------------------------------------------------------
 Location/Weapon/Ammunition/Slots
 
 [RA  ]  MACHINE GUN          (025) [1]
 [LA  ]  MACHINE GUN          (025) [1]
 [RT  ]  MACHINE GUN          (025) [1]
 [LT  ]  MACHINE GUN          (025) [1]
 [LT  ]  MACHINE GUN          (025) [1]
 [RA  ]  POWER AXE           
 [LA  ]  POWER AXE           
 
 
 Armor:
 ----------------------------------------------------------------------
 Loc/Internal/Armor/Status/Points/mm
 
 [Head] (11) Dullaroy  HMAX 017 [025mm]
 [RT  ] (19) Millenia  (W)  025 [050mm]
 [CT  ] (19) Vicenium  (W)  030 [050mm]
 [CBT ] (13) Vicenium  (S)  016 [027mm]
 [LT  ] (19) Millenia  (W)  025 [050mm]
 [RA  ] (17) Vicenium  (W)  024 [040mm]
 [LA  ] (17) Vicenium  (W)  024 [040mm]
 [LowT] (13) Vicenium  (W)  024 [040mm]
 [RL  ] (15) Millenia  (W)  025 [050mm]
 [LL  ] (15) Millenia  (W)  025 [050mm]
 
 Armor Index:   5.62 [Total APts/T]
 Internal:    158  [APts]
 External:    235  [APts]   Max:[051mm]
 Total Armor: 393  [APts]
 
 
 JOCK requirements:
 ----------------------------------------------------------------------
 Piloting: Light Titan incl. Jump           
 Weapons : Cannon  C.C.                     
 Warfare : Defense  Scanner  Warfare(ECM)   
 Skills  : Scout                            
 

and a light with twin CS and an AC12

Code: Select all

 Titan Name: Deplorable            Close Combat Light Titan
 Chassis: Morola  L1               Design: Aquietfrog     
 ----------------------------------------------------------------------
 Weight: 70.0t (70t maximum)       Height     : 9 [meter]
 Bmt   : 23 (52 kph)               Reduce Heat: -2.07C/sec.
 Jmt   : 14 (85 kph) for 64 secs   Cost       : 131886($)
 
 
 Equipment:
 ----------------------------------------------------------------------
 Component/Type/Location
 
 Engine  : Morola M1 [Engine 1] [RT  ]
 HeatReg.: Mechlarren  [Heat 2]
 Flares  : FL Small    [Flare1] [RT  ]
 LifeSup.: Triton TL   [Life 4] [Head]
 Scanner : CyberSys L [Scan. 3] [CBT ]
 Computer: Krios K5   [Comp. 5] [LT  ]
 JumpPort: Aerojol     [Jump 2]
 
 
 Weapons:
 ----------------------------------------------------------------------
 Location/Weapon/Ammunition/Slots
 
 [CT  ]  AUTO CANNON 12       (014) [1]
 [RA  ]  CHAIN SAW           
 [LA  ]  CHAIN SAW           
 
 
 Armor:
 ----------------------------------------------------------------------
 Loc/Internal/Armor/Status/Points/mm
 
 [Head] (11) Dullaroy       016 [023mm]
 [RT  ] (17) Vicenium  (W)  028 [047mm]
 [CT  ] (19) Dullaroy  (S)  027 [039mm]
 [CBT ] (11) Vicenium       021 [035mm]
 [LT  ] (17) Vicenium  (W)  028 [047mm]
 [RA  ] (17) Vicenium  (W)  028 [047mm]
 [LA  ] (17) Vicenium  (W)  028 [047mm]
 [LowT] (11) Dullaroy  (S)  027 [039mm]
 [RL  ] (15) Millenia  MAX  024 [048mm]
 [LL  ] (15) Millenia  MAX  024 [048mm]
 
 Armor Index:   5.73 [Total APts/T]
 Internal:    150  [APts]
 External:    251  [APts]   Max:[048mm]
 Total Armor: 401  [APts]
 
 
 JOCK requirements:
 ----------------------------------------------------------------------
 Piloting: Light Titan incl. Jump           
 Weapons : Cannon  C.C.                     
 Warfare : Defense  Scanner                 
 Skills  : Scout                            
 
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Sleeping_Dragon
Posts: 590
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RE: Axeman

Post by Sleeping_Dragon »

Axeman variations. not sure which I like better now. I also have one that drops the ECM for the 5th MG. Ugh

Deplorable hehehe Was thinking about that comb.. but it works on the same principle as the Berserker, so it would have to replace it. will see how it plays. Will still need something to replace the Apparition, maybe something with lots of SRMs to go with the 2CS? There's a lot of HtH titans in lights, just not many with twin CSs
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
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aquietfrog
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RE: Axeman

Post by aquietfrog »

SRM CC titan? Like a larger Jackal?

My original variant had only 4 MGs, a Heat 5 but with an additional DCS 1. The DCS took up the space of the 5th MG and some other systems were downgraded to fit in the Heat 6.
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Sleeping_Dragon
Posts: 590
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Location: Raleigh NC, USA

RE: Axeman

Post by Sleeping_Dragon »

Oversized Jackal.. tenatively named it the Talon. Think it will fit the bill, the only thing really similiar to it is the Pitbull but that has a TB as a main weapon. will try out the Deplorable next and may still replace some of the other CC titans in lights if a good design comes up that isn't too similiar to anything else.
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
Thorgrim
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Joined: Thu Oct 11, 2001 8:00 am
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RE: Deplorable

Post by Thorgrim »

It's got some traces of the Cherokee.
Iceman
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Sleeping_Dragon
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RE: Deplorable

Post by Sleeping_Dragon »

Noticed that also... for now I'm sticking with the Berserker
Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue
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