Wanted: Allied victim for Lemurs! vs. 4.0

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Captain Cruft
Posts: 3707
Joined: Wed Mar 17, 2004 12:49 pm
Location: England

Wanted: Allied victim for Lemurs! vs. 4.0

Post by Captain Cruft »

Settings:-

Lemurs! Scenario #26 (full campaign)
Me Japan - You Allies
1 day turns
Historical 1st turn
Sub Doctrines Off
Allied Damage Control On

Turn rate: I can currently send a turn every other day but in future I may be able to increase the rate.
Dedication: I will play to the end, if takes 10 years so what? ;-)
Gameyness: I try to avoid it but sometimes it's unavoidable ...
House Rules: NO BUG EXPLOITS, otherwise none.
Patching: Both players should update to latest patches as and when they are released.
Timezone: I am in GMT (UK).

If you are unfamiliar with Lemurs!'s scenario it is quite a lot different than the stock #15. Possibly the main thing to note as the Allied player is that the SOPAC area bases are less developed. Also the SOPAC & SWPAC HQs are not on the map at the start and neither is the 2nd Marine Div.

You will need to download the scenario if you don't already have it, for the graphics if nothing else.

PM me or send email to cruft_AT_sprandom.com
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CMDRMCTOAST
Posts: 673
Joined: Sat May 03, 2003 6:34 am
Location: Mount Vernon wa..

RE: Wanted: Allied victim for Lemurs! vs. 4.0

Post by CMDRMCTOAST »

Email sent.
The essence of military genius is to bring under
consideration all of the tendencies of the mind
and soul in combination towards the business of
war..... Karl von Clausewitz
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Captain Cruft
Posts: 3707
Joined: Wed Mar 17, 2004 12:49 pm
Location: England

RE: Wanted: Allied victim for Lemurs! vs. 4.0

Post by Captain Cruft »

I now have an opponent, thanks for the offer though.
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